Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

S.T.A.L.K.E.R. Portable PSP

From GameBrew
S.T.A.L.K.E.R. Portable
Stalkerportable.png
General
AuthorQTeam
TypeAction
Version0.0.3a
LicenseMixed
Last Updated2019/12/31
Links
Download
Website

A port of S.T.A.L.K.E.R. universe on PSP (alpha).

User guide

To start, click start, the rest of the maps are in the maps tab.

How to manage inventory:

  • Open - Select
  • Throw - Triangle
  • drop - Arrow
  • Use - Cross

(Note: there is a sawn-off shotgun in a yellow building at a military checkpoint.)

Controls

Triangle/Cross/Square/Circle - Movement

Left - Change weapon

Up - Use, Open door

Screenshots

stalkerportable2.png

stalkerportable3.png

stalkerportable4.png

Compatibility

For PSP Slim only (PSP 2000/3000).

Changelog

0.0.3a 2019/12/31

  • Fix drop of the engine with the Cyrillic alphabet.
  • ezxml -QMB effects.
  • A little dialogue with Tolyan and Sidorovich.
  • Redesigned use button.
  • Fix dialogs.
  • vfpu.
  • r_loddist.
  • Removed quake sounds from the engine.
  • loadscreen + LoadFile.
  • mipmaps in settings and Lod distance.
  • New main menu.
  • mipmaps on HL models.
  • Sidor display on radar.
  • Fix transition with AK, now his bullets persist.
  • Filtering of the texture on HUD.
  • Crop func_wall in the distance.
  • Double touch for buttons (that is, you can now run just twice by pressing forward).
  • PDA sound, icon with the words kill strelok.
  • Added a jump to the left trigger, as well as its sound.
  • Beautiful animated cursor in the menu.
  • Added 6 new slots to your inventory.
  • Added description to the items.
  • New font system.
  • New enemy "Bloodsucker" (but it has not yet added AI).
  • Updated some maps.
  • Added a new map " Agroprom Dungeon".
  • And many other things I forgot.

0.0.2a 2019/11/05

  • What is added:
    • New models from Ministalker.
    • More advanced maps.
    • Particles such as blood, fireflies and smoke muzzle weapon flash.
    • Sidorovich's voice Dialogues with Sidorovich.
    • Issue of quests (so far raw and unfinished).
    • As well as a help system for wounded stalkers such as Tolik.
    • New locations in the form.
    • Almost completely finished cordon, garbage, Half of agroprom.

0.0.1a 2019/10/27

  • More refined cordon with Sidorovich and ATP (now there are three parts of the area; escape_1, escape_2, escape_3).
  • Added new weapons (AKM-74/2U).
  • Fixed hands in knife model.
  • Removed the vehicle from previous build (unfixed bug).
  • Small game optimizations.
  • New picture in the menu.

Build 1910

  • Almost completely transferred HUD from Shadows of Chernobyl.
  • Working radar with npc counter.
  • New weapons in the form of a sawn-off shotgun and Makarov pistol.
  • More perfect inventory from the shadows of Chernobyl.
  • Early dialogue system (do not use it, as it can cause a crash due to a bug).
  • Working medicine kits.
  • Enemies in the form of blind (and biting) dogs.
  • Working car with pseudo-physics (???).
  • Menu with music.
  • Ambient music.
  • Part of the cordon now done.
  • And much more that I forgot.

Build 1907

  • If you will play on emulator, then run on ppsspp luna edition Github.com as in the normal version there is a glitch with sound though on PSP everything is OK.
  • Maps run on the maps tab.
  • What there is:
    • Transition system.
    • High quality sounds and ambient.
    • The test system of day and night.
    • Swing camera as from the original.
    • Run and stamina.
    • Test npc.
    • Inventory.
    • Gasmask.
    • New skybox.
    • Slightly redesigned locations.
    • Models taken from the original with native animations.
    • The bolt that you can throw.
    • Energy soda.
    • As well as the location of the ancient build in 2011.
    • And much more.

External links

Advertising: