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S.T.A.L.K.E.R. Portable PSP: Difference between revisions

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* Unofficial update by Flanua (2020) - https://www.youtube.com/watch?v=yHR0NvqPrxw
* Unofficial update by Flanua (2020) - https://www.youtube.com/watch?v=yHR0NvqPrxw


{{Template:First person shooter}}
{{PSP first person shooters}}

Latest revision as of 11:36, 24 December 2024

S.T.A.L.K.E.R. Portable
Stalkerportable.png
General
AuthorQTeam
TypeAction
Version0.0.3a
LicenseMixed
Last Updated2019/12/31
Links
Download
Website

A port of S.T.A.L.K.E.R. universe on PSP (alpha).

User guide

To start, click start, the rest of the maps are in the maps tab.

How to manage inventory:

  • Open - Select
  • Throw - Triangle
  • drop - Arrow
  • Use - Cross

(Note: there is a sawn-off shotgun in a yellow building at a military checkpoint.)

Controls

Triangle/Cross/Square/Circle - Movement

Left - Change weapon

Up - Use, Open door

Screenshots

stalkerportable2.png

stalkerportable3.png

stalkerportable4.png

Compatibility

For PSP Slim only (PSP 2000/3000).

Changelog

0.0.3a 2019/12/31

  • Fix drop of the engine with the Cyrillic alphabet.
  • ezxml -QMB effects.
  • A little dialogue with Tolyan and Sidorovich.
  • Redesigned use button.
  • Fix dialogs.
  • vfpu.
  • r_loddist.
  • Removed quake sounds from the engine.
  • loadscreen + LoadFile.
  • mipmaps in settings and Lod distance.
  • New main menu.
  • mipmaps on HL models.
  • Sidor display on radar.
  • Fix transition with AK, now his bullets persist.
  • Filtering of the texture on HUD.
  • Crop func_wall in the distance.
  • Double touch for buttons (that is, you can now run just twice by pressing forward).
  • PDA sound, icon with the words kill strelok.
  • Added a jump to the left trigger, as well as its sound.
  • Beautiful animated cursor in the menu.
  • Added 6 new slots to your inventory.
  • Added description to the items.
  • New font system.
  • New enemy "Bloodsucker" (but it has not yet added AI).
  • Updated some maps.
  • Added a new map " Agroprom Dungeon".
  • And many other things I forgot.

0.0.2a 2019/11/05

  • What is added:
    • New models from Ministalker.
    • More advanced maps.
    • Particles such as blood, fireflies and smoke muzzle weapon flash.
    • Sidorovich's voice Dialogues with Sidorovich.
    • Issue of quests (so far raw and unfinished).
    • As well as a help system for wounded stalkers such as Tolik.
    • New locations in the form.
    • Almost completely finished cordon, garbage, Half of agroprom.

0.0.1a 2019/10/27

  • More refined cordon with Sidorovich and ATP (now there are three parts of the area; escape_1, escape_2, escape_3).
  • Added new weapons (AKM-74/2U).
  • Fixed hands in knife model.
  • Removed the vehicle from previous build (unfixed bug).
  • Small game optimizations.
  • New picture in the menu.

Build 1910

  • Almost completely transferred HUD from Shadows of Chernobyl.
  • Working radar with npc counter.
  • New weapons in the form of a sawn-off shotgun and Makarov pistol.
  • More perfect inventory from the shadows of Chernobyl.
  • Early dialogue system (do not use it, as it can cause a crash due to a bug).
  • Working medicine kits.
  • Enemies in the form of blind (and biting) dogs.
  • Working car with pseudo-physics (???).
  • Menu with music.
  • Ambient music.
  • Part of the cordon now done.
  • And much more that I forgot.

Build 1907

  • If you will play on emulator, then run on ppsspp luna edition Github.com as in the normal version there is a glitch with sound though on PSP everything is OK.
  • Maps run on the maps tab.
  • What there is:
    • Transition system.
    • High quality sounds and ambient.
    • The test system of day and night.
    • Swing camera as from the original.
    • Run and stamina.
    • Test npc.
    • Inventory.
    • Gasmask.
    • New skybox.
    • Slightly redesigned locations.
    • Models taken from the original with native animations.
    • The bolt that you can throw.
    • Energy soda.
    • As well as the location of the ancient build in 2011.
    • And much more.

External links

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