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xor:play | |
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General | |
Author | XorTroll |
Type | Sysmodules |
Version | 0.1 |
License | GPL-3.0 |
Last Updated | 2018/08/21 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
This application has been obsoleted by one or more applications that serve the same purpose, but are more stable or maintained. |
sys-play (previous xor:play) is a system module that allows you to play background music on the Nintendo Switch.
Installation
Important notes
- Do not use this kip along with LayeredFS, LFS uses much memory so it'll get stuck booting.
- The memory of sysmodules is limited, so bigger audios may fail. There's no clear limit, just that some work and some don't.
- Also, sysmodules have limited memory, so it may fail when used along with other sysmodules.
Instructions
- Save the kip and add it to your own CFW (add something like
kip1=xor.play.kip
to hekate_ipl.ini). - Create a file on the root of the SD card named
xor.play.json
. - Write the Title IDs and the audio files to play when that title is opened. Here's an example with BotW and Home Menu:
{ "0100000000001000" : "sdmc:/myaudios/play.wav", "01007EF00011E000" : "sdmc:/aud.mp3" }
- This way, when there's nothing opened and you're in Home Menu
play.wav
file would be played, and while BotW is openedaud.mp3
would be played (even if you're on Home Menu and the app is minimized). - The number of applets which support this is unknown, be free to test it. All games should work.
Media
[Nintendo Switch] xor:play - Play different music in the background of apps! (XorTroll)
[Nintendo Switch] SysModule testing - audio playing (XorTroll)
[Nintendo Switch] New project: sys-play module - play music in the background anytime! (XorTroll)
Changelog
play0.1 2018/08/21
- xor:play - 0.1 - First release of the new audio sysmodule.
- You can find all the usage at the README of xor:play's folder.
- Enjoy playing your custom music.
sys-play 2018/07/19
- sys-play's only release (previous xor:play).