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Wing Warriors GB

From GameBrew
Wing Warriors
Wingwarriorsgbc.png
General
AuthorFran Del Pino, Bruno Boselli
TypeShooter
Version2020
LicenseCC BY-NC-ND 4.0
SystemCGB
Last Updated2020/01/27
Links
Download
Website
Support Author

Wing Warriors is a danmaku shooter for the Game Boy written in Z80 assembly.

The challenge of the 32-sprite limitation was significant for a game that aligns with the danmaku/bullet hell genre. Additionally, tile scroll movement limitations affected the desired smoothness of background motion. While methods to mitigate this were available, the decision was to maintain the current state.

Originally published for MSX in la MSXdev'15, the game was later adapted to the Master System and Game Gear due to architectural parallels with the MSX. Interestingly, Sega's 8-bit console drew heavy inspiration from the Japanese standard, even replicating substantial portions of its architecture. This enabled better graphics and minimized flickering through increased sprite display capacity.

The game was eventually ported to the Game Boy, given its shared screen resolution with the Game Gear.

Features

  • Playable in classic Game Boy and in Game Boy Color with extra color.
  • Three players to choose, six stages filled with tons of bullets.
  • Score saving feature.
  • 18 pages of full color bootleg.
  • Game and manual in 3 languages: English, Spanish and French.

Controls

Start - Start/Pause game

D-Pad - Movement

A - Fire

B - Special attack

Screenshots

wingwarriorsgbc.png wingwarriorsgbc2.png

wingwarriorsgbc3.png wingwarriorsgbc4.png

wingwarriorsgbc5.png wingwarriorsgbc6.png

Credits

  • Programmer - Fran Del Pino.
  • Art - Fran Del Pino.
  • Music - Bruno Boselli.

Special thanks to Miki Matsuoka, Gabriel Muntaner.

External links

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