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VitaOxiPad | |
---|---|
General | |
Author | DvaMishkiLapa |
Type | Other Apps |
Version | 1.3.0 |
License | Mixed |
Last Updated | 2024/12/16 |
Links | |
Download | |
Website | |
Source | |
VitaOxiPad is a client-server application that turns your PS Vita into (almost) a DualShock 4. The PS Vita acts as a server to which the PC client will be connected within the local network (WiFi).
Based on VitaPad by Rinnegatamante and Rust-based VitaPad by saidsay-so.
Features
- Windows Client:
- D-Pad, Buttons and Sticks.
- L1 and R1 (Press only).
- L2/R2 and L3/R3 emulation (Can be used of the back or front PS Vita digitizer for it).
- Select and Start.
- Accelerometer and gyroscope (A little less accurate than the DualShock 4).
- DualShock 4 digitizer emulation (Emulates up to two-finger simultaneous input, same as DualShock 4).
- DualShock 4 digitizer button (Works as a quick tap on the digitizer. Supports front and rear digitizer).
- Battery (PS Vita's battery status is sent to the emulated DualShock 4).
- Any configuration (You can choose from ready-made configurations).
- DS4Windows support (You need to enable Virtual Controller Support[*]).
- Changing the sound volume (Volume Up = Select + R1, Volume Down = Select + L1).
[*] - Virtual Controller Support can be found in the schmaldeo DS4Windows fork. This option can be found in Settings -> Device Options -> Virtual Controller Support.
Installation
Install the Server on PS Vita:
- Ensure your PS Vita is set up for homebrew applications.
- Download the VitaOxiPad.vpk file.
- Use VitaShell or another package manager to install the .vpk on your PS Vita.
Install the Client on Windows:
- Download the latest VitaOxiPad-x64.exe of VitaOxiPad-x32.exe from the releases page.
- Install ViGEmBus on your PC.
- Run the VitaOxiPad-x64.exe or VitaOxiPad-x32.exe and enter your PS Vita's IP address.
User guide
$ VitaOxiPad-x64.exe --help Usage: VitaOxiPad-x64.exe <ip> [-p <port>] [-c <config>] [--polling-interval <polling-interval>] [-d] Create a virtual controller and fetch its data from a Vita over the network. Positional Arguments: ip IP address of the Vita to connect to Options: -p, --port port to connect to (default: 5000) -c, --config buttons and touchpads config (default: standart) --polling-interval polling interval in microseconds (minimum = 6000) -d, --debug enable debug mode -v, --version show version information -s, --sample-config print sample config file --help display usage information
Saving config
VitaOxiPad searches for the config file in the following locations:
- Current Executable Directory:
config.toml
- User's Home Directory:
~/vitaoxipad.toml
or~/.config/vitaoxipad.toml
- Windows Path:
C:\Users\%username%\vitaoxipad\vitaoxipad.toml
If no config file is found, default settings will be used.
With the --sample-config
feature, you can generate a sample configuration file for VitaOxiPad. This output can be redirected to a vitaoxipad.toml
file, allowing you to save your configuration options and avoid the need to specify flags each time you run the application.
To create a config file, run the following command:
VitaOxiPad-x64.exe --sample-config > vitaoxipad.toml
This will create a vitaoxipad.toml
file in the current directory with sample configuration options.
Using Static IP
If your router allows it, A static IP can be assigned to the PS Vita in the Wi-Fi router settings, allowing this IP address to be saved in the vitaoxipad.toml configuration file. This setup enables VitaOxiPad to run without the need to specify the IP address as a flag each time.
To set this up, the vitaoxipad.toml file should be edited to include the static IP address in the ip_address field:
ip = "PSVITA_STATIC_IP_ADDRESS"
Now, you can launch VitaOxiPad without any flags, and it will automatically use the IP address specified in the configuration file.
Configurations
There are currently 4 DualShock 4 configurations emulations that can be selected at client startup:
Configurations name | PS Vita L1\R1 | PS Vita front digitizer | PS Vita rear digitizer |
---|---|---|---|
standart
|
L1\R1 | L3\R3 | L2\R2 |
alt_triggers
|
L2\R2 | L3\R3 | L1\R1 |
rear_touchpad
|
L1\R1 | upper area - L2\R2, lower area - L3\R3 | DualShock 4 digitizer |
front_touchpad
|
L1\R1 | DualShock 4 digitizer | upper area - L2\R2, lower area - L3\R3 |
To better understand the emulation behavior, you can run 3D Controller Overlay after connecting your PS Vita.
Changelog
v1.3.0
- PC sound control function is assigned to the PS Vita's volume keys (#29);
- PS button support added (#29);
- Fixed a problem with triggers in alt_triggers configuration;
- Redesigned the PS Vita app interface (#29).
v1.2.0
- Added experimental support for Linux (#24);
- Added ability to adjust PC volume (#27);
- It is now possible to use configuration file instead of arguments at startup (#14) (thanks to santarl);
- DS4 touchpad click emulation now happens via a quick tap of the selected PS Vita digitizer;
- Separated general description and build instructions in Readme (#26).
v1.1.1
- Added PS Vita's battery percentage and WiFi connection quality information to the screen (7833d4e);
- PS Vita battery information is also sent to the emulated gamepad on PC. This can be seen, for example, in DS4Windows (9becbed);
- App screen is now refreshed about once per second. You can reduce the power consumption with PSVshell or the like even further if you need to;
- README is now much more user friendly (b6bd34d);
- Client application dependencies have been updated to the latest compatible version (bab4903).
v1.1.0
- Console does not go to sleep when idle with active connection (9e73d6b);
- IP of connected client is shown on the display (22d97e2);
- Updated the application icon, as well as the startup background (c7c0b96 38e3920);
- VirusTotal check added to Workflow (ac26e07 6624616);
- Added license file (769a09d);
- Created GIF-demo (f23a187);
- Added targets for sending and receiving error dump to Cmake build script (fe5ead4);
- Fixed an issue with the application crashing about an hour after launch (fee76da);
- Minor network logic improvements (ff3948a);
- Pulled system call logic and logic for building various data structures to a better place (e88f34c);
- Added more logs (02e2f84);
- Packets with invalid timestamp are no longer sent to the client (ce21a2d);
- Removed unnecessary dependencies (a27826d);
- Added a note about DS4Windows (ef630f6 8dca4ef);
- Various changes to the Readme (22477db);
- Various improvements to Workflow (ee490d1 7d47128);
- Various minor server improvements (buffer handling, data structures, comments, etc) (6d52992 b95c01f eaa9c23 e58e19b 65bc522);
v1.0
- First Release.
Credits
- Thanks to all the people who contributed to VitaSDK, Vitadev Package manager and ViGEm Bus Driver;
- Rinnegatamante for the original VitaPad version;
- saidsay-so for the improved Rust VitaPad version;
- santarl for advice and help with accelerometer, gyroscope and also adding DualShock 4 digitizer emulation;
- gl33ntwine for creating the awesome article for those new to development for the PS Vita;
- CasualX for ViGEm client in Rust.