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Taiko no Kuruto for PSP

From GameBrew
Taiko no Kuruto for PSP
Taikopsp.png
General
AuthorRequar
TypeMusic Games
Version0.8.4
LicenseMixed
Last Updated2009/08/02
Links
Download
Website

Taiko no Kuruto for PSP (太鼓の玄人 for PSP) is a rhythm game similar to Taiko No Tatsujin.

Installation

Copy the taikopsp folder and place it in the directory ms0:/PSP/GAME/.

Place the chart files in the /taikopsp/score/ folder. The file extension should be .tps.

(You can try using the TPSConverter to convert TJA files to TPS files.)

Put the music files in the /taikopsp/bgm/ folder. The file extension should be .bgm.

  • Use the w.exe tool to convert .wav files to .bgm. (Usage: w filename.wav filename.bgm)
  • Only mono .wav files can be used, so convert them beforehand.

Note: Avoid using numbers in the music file name (.bgm) as it could cause issues.

Controls

Song selection screen

When the software is launched, you'll be on the screen to select a chart file.

L - Random

R - Toggle Hidden/Sudden/Doron

Up/Down - Move one song up/down

Left/Right - Move five songs up/down

Square - Preview the song

Circle/Cross - Confirm selection

Start - Toggle Auto

Select - Exit

BPM and chart start timing adjustments

Triangle (press once) - Adjust BPM

Triangle (press twice) - Adjust the start time (use left/right to adjust)

Gameplay screen

When the notes appear in the judgment area and overlap, press the corresponding button.

Right/Down/Square/Cross - Red note

Left/Up/Triangle/Circle/L/R - Blue note

All buttons - Yellow note

Start - Force quit

Result screen

Circle - Return to the song selection screen

Screenshots

taikopsp2.png

taikopsp3.png

taikopsp4.png

Compatibility

Developed for 1.50.

Changelog

Ver.0.8.4 2009/08/02

  • Further delay before the song starts, adding about 1 second of wait time.

Ver.0.8.3 2009/08/02

  • Changed to delay the start of the song.

Ver.0.8.2 2009/08/01

  • Fixed Go-Go Time score; it may still be a little off.

Ver.0.8.1 2009/07/31

  • Fixed an issue where fireworks for large notes looked strange when "Good" judgment was displayed.

Ver.0.8.0 2009/07/31

  • Added Go-Go Time, large note fireworks, and made some processing changes.

Ver.0.7.1 2009/07/29

  • Made it yellow (likely some visual adjustment).

Ver.0.7.0 2009/07/29

  • Added fireworks, allowed fine adjustments to BPM and song start timing.

Ver.0.6.4 2009/07/28

  • Added "meat" feature.

Ver.0.6.3 2009/07/28

  • Fixed a bug where balloons would pop even when hitting "Ka" and made some minor changes.

Ver.0.6.2 2009/07/20

  • Fixed a bug where pressing a blue note with "Good" judgment didn't add points.

Ver.0.6.1 2009/07/12

  • Fixed a bug where score accumulation behaved weirdly.

Ver.0.6.0 2009/07/12

  • Added norm gauge, revised visuals, and allowed more detailed scoring options.

Ver.0.5.0 2009/07/11

  • Made various visual changes and experimented with the norm gauge.

Ver.0.4.3 2009/06/27

  • Fixed a bug where consecutive button mashing resulted in weird behavior.

Ver.0.4.2 2009/06/27

  • Fixed a bug where more than one balloon couldn't be placed consecutively.

Ver.0.4.1 2009/06/27

  • Used images for judgment display and reviewed the judgment system.

Ver.0.4.0 2009/06/25

  • Added balloons, and I forgot what else.

Ver.0.3.3 2009/06/23

  • Fixed bugs with tempo changes.

Ver.0.3.2 2009/06/22

  • Fixed a bug where the display of streaks would become strange due to changes in processing.

Ver.0.3.1 2009/06/22

  • Internal processing review and added S(n) command.

Ver.0.3.0 2009/06/21

  • Implemented Wait command. I can't remember what else.

Ver.0.2.2 2009/06/21

  • Added display of speed per second, design revisions, and fixed some bugs.

Ver.0.2.1 2009/06/20

  • Fixed BPM bugs, reworked judgment system, and worked on Auto mode and the button mashing feature.

Ver.0.2.0 2009/06/20

  • Added Auto mode.

Ver.0.1.1 2009/06/19

  • Fixed issues with large note streaks and bugs at the end of the song.

Ver.0.1.0 2009/06/18

  • Added ability to play any chart.

Demo Version 2009/06/12

External links

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