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SmashGpsp | |
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General | |
Author | mATkEUpON |
Type | Action |
Version | 0.2b |
License | Mixed |
Last Updated | 2005/09/06 |
Links | |
Download | |
Website | |
SmashGPsp is a beat 'em up homebrew game, based on Super Smash Brothers on the N64.
It was originally released for Gp32 as SmashGp and ported to the PSP. Comes with editor which allows you to customize character, stages and music.
Installation
Unpack the archive on your Memory Stick.
You can find a lot of custom characters for SmashGP from OpenHandhelds.org.
To add custom character, move the .chr and .pak to /PSP/GAME/SmashGpsp/.
To add custom stage, place a BPM file (640×240) into /PSP/GAME/SmashGpsp/.
Controls
D-Pad/Analog - Control your character
Up/Square/Triangle - Jump
Cross - Simple move, Take object, Use object
Circle - Super move
L - Guard
R+Cross - Catch someone (without object), Throw object (+Direction)
Start - Pause
Start+Select - return to main menu
Smash moves are triggered when moving fast in a direction + pressing the Cross button instantly after.
Screenshots
Changelog
0.2b
- Music has been added.
- Transparency effect on the background layer, with the corresponding settings working.
- Multiple character pages has been fixed.
- Navigation on character and arena selection menus has been improved.
- Some sounds have been fixed.
- Survival mode now preloads some characters to avoid fights with copies of your character only.
- 24bit bmps are now really supported as background pics (see the 2 new arenas included in the package).
Credits
Thanks to ps2dev.org and friends for all the work on the SDK. Without it, this would have never happened.
External links
- Author's website - http://membres.lycos.fr/matkeupon/ (archived)