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Scrambl’d | |
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General | |
Author | Carl Lenngren, Erik Schröder, Fredrik Edman |
Type | Platform |
Version | 2020 |
License | Mixed |
System | DMG |
Last Updated | 2020/04/22 |
Links | |
Download | |
Website | |
Scrambl’d is a puzzle platformer for the original Game Boy made during Ludum Dare 46.
All you gotta do is start rollin’! Traverse the tricky levels through ominous obstacles and painstaking puzzles and come home to Mama Bird in one piece.
Installation
The ROM file can be used with an emulator or on a real Game Boy.
User guide
Momentum is key! The egg can either halt or accelerate in mid-air to clear the obstacles.
Just like Humpty Dumpty, the egg will crack if it falls from too great a height! Unless of course a warm, soft haystack breaks the fall. An uncracked egg is a happy egg!
Controls
D-Pad - Roll the egg
Select - Skip a level
Start - Start the game
Screenshots
Changelog
2020/04/22
- Fixed a graphical bug that would only appear on real hardware.
- Fixed a bug that made the credits not properly appear on the title screen.
- Fixed a bug that prevented a fanfare from playing at the end of each level.
- Fixed a bug that prevented the egg from properly landing in the nest at the end of each level.
- Fixed a bug that caused the music to ‘hitch’ after dying.
- Changed the level skip button from start to select.
Credits
- Carl Lenngren - Code.
- Erik Schröder - Music.
- Fredrik Edman - Art, Level design.
Tools:
- rgbds (assembler/linker for GB & GBC).
- vscode.
- Aseprite.
- Tiled.
- freshtracker (custom music software).
External links
- Ludum Dare - https://ldjam.com/events/ludum-dare/46/scrambld
- itch.io - https://frassefras.itch.io/scrambld-ld46
- Bandcamp (soundtrack) - https://erikschroder.bandcamp.com/album/scrambld-original-soundtrack-ld46-edition