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ReversMe | |
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General | |
Author | TheFloW |
Type | Board |
Version | 1.1 |
License | Mixed |
Last Updated | 2016/07/30 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
If you haven't played Reversi/Othello before, you have definitely missed something in your childhood.
But it's never too late, launch this homebrew immediately!
You will quickly understand the game, and soon you will develop your own tactics to defeat the AI or your friend.
ReversMe was one of the contest entries for the Revitalize Homebrew Competition.
User guide
Multilanguage
At the moment, ReversMe supports:
- English.
- French.
- German.
- Spanish.
- Polish.
- Dutch.
AI Mode
In single player mode, you can adjust the AI level, the difficulty, to your desire. The level represents nothing than the search depth of the minimax algorithm using alpha-beta pruning with this evaluation matrix:
int matrix[4][4] = { { 120, -20, 20, 5 }, { -20, -40, -5, -5 }, { 20, -5, 15, 3 }, { 5, -5, 3, 3 } };
Controls
You can control the entire game using the touchscreen, buttons, or both combined.
Menu:
D-Pad/Analog - Navigate through the menus
Cross - Operate
Circle - Go back, Close pause menu
Start - Open/Close pause menu
Single player:
D-Pad/Left Analog - Use the board cursor
Cross - Put a new piece
Multiplayer:
D-Pad/Left Analog - Use board cursor (purple player on the left)
L - Put a new piece (purple player on the left)
Triangle/Circle/Cross/Square - Use board cursor (green player on the right)
R - Put a new piece (green player on the right)
Screenshots
Changelog
v1.1
- Added spanish, polish and dutch translation.
v1.0
- First Release.
Credits
- Thanks to yifanlu for Rejuvenate.
- Thanks to xerpi for vita2dlib.
- Thanks to 'Ash Pikachu' on dafont.com for the eurocaps font.