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Rebound | |
---|---|
General | |
Author | DevEd |
Type | Platform |
Version | 1.4.3 |
License | MIT License |
System | CGB |
Last Updated | 2021/10/01 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
Rebound is a bouncing ball game for Game Boy Color made for the Game Boy Competition 2021 (Game).
Features
- Colorful graphics.
- Awesome music.
- Coded in pure assembly.
- Open source.
- Stuff.
Story
One day, our hero Boink was having a nice day out with his girlfriend Ploink. Suddenly, an evil wizard appeared and kidnapped her! Not only that, but the wizard cast a wicked spell on Boink that caused him to bounce uncontrollably!
The wizard disappeared with Ploink just as suddenly as he appeared, but not before dropping a strange map amidst all the confusion. The map led to an ancient Maztactl temple - this must be the wizard's hideout!
And so, Boink decides to set off on a voyage to the mysterious temple. Will he be able to break the spell and reunite with his girlfriend?
Controls
Left/Right - Jump to the left/right
A - Jump higher
B - Jump lower
Start - Pause/Resume game
Screenshots
Media
Rebound (GBC homebrew game) - Gameplay preview 1 (DevEd)
Changelog
v1.4.3
- Fixed a crash that made Level 5 unbeatable.
v1.4.2
- Fixed a visual glitch related to room transitions.
v1.4.1
- Fixed a game crash bug that was accidentally introduced in the previous update.
v1.4
- Fixed a bug that caused corrupt graphics to appear on-screen briefly after starting the game.
- Tweaked enemy bouncing behavior; it now works as described in the readme under the "general tips" section.
v1.3
- Added a "STAGE CLEAR" graphic to make the end-of-level sequence more interesting.
v1.2
- Enemies can now be defeated simply by bouncing off of them from above.
- The high bounce can now be cancelled by releasing the A button.
- Updated the fish enemy sprite to make it more clear that it can't be killed.
- Fixed an out-of-bounds glitch in level 6.
- Minor level layout tweaks.
v1.1
- Some level layout tweaks.
- Fixed coin count not getting reset upon returning to the title screen after a game over or by reaching the end screen.
- The debug menu is now accessible on non-debug builds through a button combo on the title screen.
v1.0
- Initial release.
External links
- itch.io - https://deved.itch.io/rebound
- GitHub - https://github.com/DevEd2/ReboundGB/
- gbdev.io - https://gbdev.io/gbcompo21.html
- GitHub - https://github.com/gbdev/gbcompo21