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Push-It | |
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General | |
Author | Bootlegger |
Type | Puzzle |
Version | 1.1 |
License | Mixed |
Last Updated | 2003/11/03 |
Links | |
Download on itch.io | |
Website | |
This is a simple puzzle game whereby you must remove all the available marbles from the game arena.
It was a contest entry for the PDRoms Coding Competition #1 (Game).
Features
- 10 levels.
User guide
Line up at least 3 of the same type to remove marbles. The marbles can be lined up vertical, horizontally, or diaganolly.
After removing marbles if you have either 1 or 2 of that particular type left on the game arena it is then impossible to complete the level so the game will restart that level after deducting one live.
Make use of the blocker graphics and the edge of the screen to assist in the correct positioning of the marbles.
Marbles will not disappear if any one of the group of marbles touches the perimeter of the screen - this makes it a little more strategic, otherwise it would be too easy.
Upon removal of all marbles, your score will be increased by the amount of time left - therefore complete the levels as quick as possible to gain the most points. When you time gets low a warning will sound and the control panel will flash indicating time is nearly up.
The game is over when your lives count reaches zero.
Controls
D-Pad - Push
Select - Restart level (cost a life)
Screenshots
Changelog
V1.1
- Second release - 10 levels now - detects end of levels and ends.
V1.0
- First release - more levels required - no bugs noted so far.
External links
- Author's website - http://homepages.manx.net/bootlegger
- itch.io - https://bootlegger.itch.io/push-it
- PDRoms - https://pdroms.de/files/nintendo-gameboyadvance-gba/push-it-v1-1
- PDRoms - http://www.pdroms.de/pdrc1-submissions.php (archived)