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PSVshell Vita

From GameBrew
PSVshell
Psvshellvita2.png
General
AuthorElectry
TypePlugins
Version1.2beta
LicenseMixed
Last Updated2020/10/04
Links
Download
Website
Source

PSVshell is an overclocking plugin for PS Vita/PSTV. With PSVshell, you can set core frequencies in LiveArea and every other application with a very high degree of compatibility.

It also shows info about resources usage from the console as well as other little functions like a cool framerate display.

Features

  • Allows you to change CPU, GPU, BUS and XBAR clocks separately, in these steps:
    • CPU - 41, 83, 111, 166, 222, 333, 444, 500 MHz.
    • GPU (ES4) - 41, 55, 83, 111, 166, 222 MHz.
    • BUS - 55, 83, 111, 166, 222 MHz.
    • XBAR - 83, 111, 166 MHz.
  • Supports per-app profiles.
  • Shows per-core CPU usage in %, including peak single-thread load.
  • Runs in kernelland (=> visible in LiveArea).
  • Pretty GUI with some useless eye-candy metrics such as ram/vram usage, battery temp, etc...
  • Does not slow down games when menu is open.
  • Does not crash Adrenaline.
  • Clean code and patches.
  • 3.60 and 3.65 FWs are supported.

Installation

Copy PSVshell.skprx to ur0:tai/. Add these lines to taiHEN config.txt at ur0:tai/config.txt

*KERNEL
ur0:tai/PSVshell.skprx

Reboot your device and relaunch HENkaku.

Controls

Select+Up/Down - Toggle between 3 GUI modes

When in Full Mode:

Up/Down - Move in the menu

Cross - Toggle frequency mode for currently selected "device" (Default (WHITE), Manual (BLUE))

Left/Right - Immediately change the frequency

Cross - Save/Delete frequency profiles when "save profile" is selected

L - Change "save profile" to "save global"

Cross - Save options to global (default) profile when "save global" is selected

Global profile will be used as default profile when game-specific profile doesn't exist.

Screenshots

'FPS only' mode
psvshellvita3.png

'HUD' mode
psvshellvita4.png

'FULL' mode
psvshellvita5.png

Media

Using both VitaGrafix & PSVshell (overclock) on your PS Vita (TheRandomname951)

Compatibility

Support FW 3.60 and 3.65.

Changelog

v1.2-beta

  • Redone procevent checks, system apps now have each their own profile (previously all were under 'main').
  • Further reduced flicker in games where the GUI still flickered in the 'Full' GUI mode (e.g. Dead Nation).
  • Slightly increased GUI drawing performance.
  • Added support for >544p framebuffers (like the Persona 4 Golden 720p/1080p patch).

v1.1

  • Added battery info section (life time, percentage + indicator) to the menu.
  • Replaced case temp. with battery percentage in 'HUD' mode (I feel like % is more useful).
  • Reordered GUI modes (it's now just one click to open up the menu).
  • Default freq. is now restored when changing mode from manual to default (hopefully less people will get confused from now on).
  • Added support for global (default) profile (hold LT and save).
  • Adjusted CPU usage sample-rate (now refreshes every 500ms, peak is calc.ed from 10 samples).
  • Fixed rare crash while 500 MHz profile was being applied.

v1.0

  • First Release.

Credits

External links

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