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pFBN | |
---|---|
General | |
Author | Cpasjuste |
Type | Arcade |
Version | 6.7.1 |
License | Mixed |
Last Updated | 2023/09/11 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
pFBN: Portable FinalBurn Neo is an arcade and console emulator. It is a multiplatform port of FinalBurn Neo emulator.
Features
- Have a basic but user friendly user interface.
- Use a recent rendering interface for speed and effect support.
- Cross-platform and code portability.
- Easy updates of fbneo core (no modifications to the original sources).
- Use arm asm m68k (cyclone) core on arm devices.
User guide
- Data is located at "ux0:/data/pfba"
- Default rom path is "ux0:/data/pfba/roms/"
- Rom path can be changed in "ux0:/data/pfba/pfba.cfg"
- Preview images can be put in "ux0:/data/pfba/previews/rom-name.png"
pFBN current DATs files are located here.
pFBN, as fbneo, support consoles roms. Here is the corresponding folders where roms should be located (as fbneo):
Arcade : "roms" Channel F : "channelf" Coleco : "coleco" Nintendo NES FDS : "fds" Sega GameGear : "gamegear" Sega MegaDrive : "megadrive" MSX : "msx" Nintendo NES : "nes" Neo Geo Pocket : "ngp" Nec PC-Engine : "pce" SG-1000 : "sg1000" Nec SuperGraFX : "sgx" Sega Master System : "sms" Spectrum : "spectrum" Nec TurboGraFX-16 : "tg16"
Controls
UI:
Start - General options, Default roms configuration
Select - Per rom configuration
In game:
Select+Start - Menu
Select+L - Saves states
Select+Sqaure - Service switch
Select+Triangle - 1P+2P switch
Select+Left/Right - Change shader
Select+Up/Down - Change scaling
Changelog
v.6.7.1
- common: cleanup media loading code
- common: add unknown files even if it doesn't exist in gamelist.xml
- common: change menus items position
- common: fix games paths starting with ./
- common: fix medias paths with recalbox gamelist.xml format
- common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
- common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
- ui: better handling of auto screen resolution
- ui: add font scaling option
- ui: add aspect ratio option
- ui: do not show extensions in rom list
- skins: fix start and select buttons size
- skins: fix option menu title position
- skins: remove big skin (font scaling and aspect ratio options should be enough now)
- skins: add config.cfg.override and config.cfg.override.43 support
- skins: allow/fix skin override from data directory
- pnes: bump nestopia to 1.52.0
- pnes: fix data paths (nestopia saves, etc...)
- pfbneo: bump fbneo to latest git revision
- pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
- pgen: fix vita audio crackling (fps drops)
- psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
- vita, 3ds, windows: fix compilation
- vita: enable cps3 driver back (OPTION_LIGHT)
- vita: fix app version in sfo creation
- switch(pnes): invert A/B buttons by default
- switch: force 720p resolution
v6.6
- pfbn: support latest fbneo core (25f8e93).
- pfbn: fix memory leak on stop.
- pfbn: fix default dip switch values (fix red hearth, some megadrive games.
- common: fix adding favorites in some cases.
- common: revert roms paths to default if not available.
- pnes/vita: should fix zip loading.
- android: add android support (wip).
Full list of changes can be found here.
Credits
Thanks:
- Xavier for the support.
- ScHlAuChi for all the advices, testing, and hardware support.
- fba/mame authors.
- xerpi for vita2d.
- frangarcj for vita2d shader support.
- people behind the vitasdk.
- WinterMute and fincs, for their continue work on the Nintendo Switch.
- screencraper.fr.