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NestopiaX | |
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General | |
Author | XtecuterX73 |
Type | Console |
Version | 2.2 |
License | Mixed |
Last Updated | 2021/03/21 |
Links | |
Download | |
Website | |
Source | |
This is a port of Nestopia 1.40 to the Xbox. It features high compatibility, Lightgun emulation (via the Xbox controller), 4Score adapter support, and much more.
Media
Super Mario Bros [NESTOPIAX nes/famicom] (RETRÔ GAMES e JOGOS ATUAIS)
Changelog
Nestopiax 2.2 2021/03/21
- Added the ability to set the ram power on state of the emulated NES. This affects games like River City Ransom's start up enemies and other games. By default a real NES used random values to flush into ram on startup. Nestopia still defaults to 0XFF. To toggle the settings, go into general options while in game and set the state to random and reset to hard and Nestopia will flush ram like a real NES did after resetting.
- Added the option to emulate the famicom mic. Most famicom and FDS games did not utilize the mix but some games like the zelda FDS version utilized the mic to kill pols voice. The option can be found in controller options in general settings. You can set the simulation of the noise of the mic to the xbox dpad. Press it repeatedly to simulate sound into the mic.
- Added support for the Bandai Hypershot for games like space shadow. It is integrated with the lightgun support, so set controller 1 to gamepad and controller 2 to lightgun. Button a on the xbox dpad is to shoot, and B moves the character forward after killing an alien. Button b also throws a grenade while fighting an alien. This will be cleaned up in the future but for now, Bandai Hypershot games are now playable on xbox.
- Note: Lightgun games are not compatible with the NTSC filter.
- Correct and accurate emulation of the MC-ACC mapper. Games like Mickeys safari in letterland and others now play accurately.
- Lutter FDS Was freezing, fixed!
- Blaster master pimp your ride was not working correctly, FIXED!
- Core and Xbox side code cleanup.
- Added partial support for mapper 168 - Racermate Challenge II.
- Added support for mapper 162 - Zelda Triforce of the gods pirate and translation now work.
- Added support for Board KS-7031 Dracula II FDS conversion works (perilsensitive).
- Added support for mapper 190 - Magic Kid goo goo now works.
- Added support for Kaiser unif board 7012 Zanac FDS conversion.
- Added support for Highway Star FDS conversion.
- Fixed Resident Evil Nes translation (now saves and plays correctly).
- Added support for Getsufuu Maden Translation.
- Updated the Database.xml file with TONS of new games and fixes. Please overwrite the current database.xml with the new one. The following games now work:
- B-Wings (Eng-Trans, Stardust Crusaders, 1.0).
- Added entry for scrambled screen on some Arkanoid II roms.
- Cris force prototype.
- FIFA International 2 '96.
- Crisis Force.
- Contra (Sample prototype).
- Contra (Eng-Trans, Stardust Crusaders, 1.01.
- Keisan Game - Sansuu 2 Toshi (Eng-Trans, Pikachumanson, 1.0).
- Ganbare Goemon Gaiden (Eng-Trans, Adventurous Translations, 0.99c).
- Wai Wai World I (Eng-Trans, Dylan Robley, 1.0).
- I'm Kid Dracula (Eng-Trans, Vice Translations, 1.04).
- Parodius - From Myth to Laughter (Eng-Trans, Stardust Crusaders, 1.0).
- Twinbee 3 prototype.
- Puzzle prototype (was garbled).
- Others i forgot.
NestopiaX '21 2021/03/19
- Added support for MMC3 Big CHR-RAM Board (Rdanbrook).
- Updated VRC-7 instrument dump (NUKE.YTK).
- Added emulation of the upper bits of registers 5103 and 5102 MMC3.
- Added support for Mapper 30 (Mystic searches, Troll burner) (retro-wertz).
- Added support for Mapper 28 (Twin Dragons) (retro-wertz).
- Added support and improve MMC5 emulation accuracy for Sim City Nes Prototype (Rupert Carmichael).
- Added support for Mapper 31 INLNSF.
- Added option to Boost nes sound emulation. Can be found in sound options menu.
- Pass test: apu-reset/len/ctrs enabled (Rupert Carmichael).
- Pass test: blargg_ppu_tests_2005.09.15b/power_up_palette (Rupert Carmichael).
- Correctly implement opcodes 9C and 9E (Rupert Carmichael).
- Correctly count cycles and write correct value to 0x4017 on soft reset (Rupert Carmichael).
- Tweak hard reset cycle timing (Rupert Carmichael).
- Fix mapper 71 Behavior (Rupert Carmichael).
- Implement full behaviour of Mapper 156 - fixes Janggun-ui Adeul/General's Son (Rupert Carmichael).
- Handle correct SOROM Reset and Save/Load behaviour - fixes saving in Genghis Khan, Nobunaga's Ambition, and Romance of the Three Kingdoms. (Rupert Carmichael).
- Correct FDS IRQ behavior. ALL KNOWN FDS GAMES NOW WORKING. (Rupert Carmichael).
- Implement correct VRC2a CHR bank selection (Rdanbrook, Rupert Carmichael).
- Improvements to Tengen Rambo Mapper emulation (fixes shinobi, skull and crossbones shaking screens) (Rupert Carmichael).
- Implement mirroring for UNL-KOF97 - Fixes boogerman II (Rupert Carmichael).
- Implement Mapper 307/KS7037 Metroid FDS Conversion (Rupert Carmichael).
- Implement Mapper 306/KS7016 Exciting Basket FDS Conversion (Rupert Carmichael).
- Added the toggle for Saturation from the PC NEstopia port. Can be found in NTSC filter options for now.
- Other fixes/emulation tweaks/xbox side fixes/code cleanup i forgot, eh!?
Credits
Thanks to emuxtras!, Madmab, hcf, Gamezfan, Cbagy, Weinerscnitzel, nes6502, xport, SPPV,+T+, Dragon2snow, Rdanbrook, Lidnariq (nesdev), Xenon_Xyanide, RessurectionX, Rupert Carmichael, Brad Smith, Blaarg, and Martin Frej for an awesome nes emulator and making it open source, FrankMorris, scorp316, philexile, gillou999, destronger, freakdave and any and all who support the gold old xbox still.