More actions
Nav'Assault | |
---|---|
General | |
Author | clode666 |
Type | Board |
Version | 1.0 |
License | Mixed |
Last Updated | 2010/03/11 |
Links | |
Download | |
Website | |
Source | |
Nav'Assault (French) is a remake of battleship with 3 different game modes made in Lua.
Features
- 4 difficulty levels: Easy, Medium, Hard, and Extreme.
- Ability to place ships horizontally or vertically.
- Notification when the AI hits/sinks one of your ships.
- Notification when you hit/sink a ship.
- Continuous background music.
- Hits displayed in red.
- Unhit points displayed in white.
- Bonus mode.
- Reverse mode.
- New timer mode.
User guide
Bonus mode
In this mode, 8 bonuses are randomly placed on each player's grid. These bonuses are represented by colored dots.
- Automatic targeting for Player 1 (quantity: 2)
- Automatic targeting for the AI (quantity: 2)
- Extra shots for Player 1 (quantity: 2)
- Extra shots for the AI (quantity: 2)
Reverse mode
When you hit an opponent's ship, you can choose to swap grids with them. If you accept, you’ll end up with the opponent's grid.
Be careful - the AI can do this too!
Timer mode
In this mode, a timer is activated, giving you 5 seconds to aim at the opponent's target.
If you don't aim before the timer reaches zero, it's the second player's turn to aim... Your turn will be skipped.
How to activate modes
- Press L to toggle Bonus Mode.
- Press R to toggle Reverse Mode.
- Press Select to toggle Timer Mode.
You can use all three modes together. Once you’ve made your choices, pick your difficulty level.
Controls
Triangle - Change ship direction
L/R - Change ship
Cross - Place ships, Place target
Screenshots
Changelog
1.0
- Graphic redesign, thanks to Dark-X5 for his work.
- Added a selection menu.
- Added a credits menu.
- Added timer mode.
- Modified hit notifications.
- Updated the music function.
- Custom Eboot, thanks to BlackSun & Dark-X5.
0.7
- 4 difficulty levels: Easy, Medium, Hard, and Extreme.
- Ability to place ships horizontally or vertically.
- Notification when the AI hits/sinks one of your ships.
- Notification when you hit/sink a ship.
- Continuous background music.
- Hits displayed in red.
- Unhit points displayed in white.