Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

NXQuake Switch

From GameBrew
NXQuake
Nxquake.png
General
Authorfgsfdsfgs
TypeShooter
Version0.2.0
LicenseGPL-2.0
Last Updated2018/09/15
Links
Download
Website
Source

Switch port of TyrQuake (only the NetQuake part).

Features

  • Hardware-accelerated OpenGL ES2-based rendering in 1280x720.
  • Sound (but no music yet).
  • Support the Mission Packs and other mods compatible with vanilla Quake, with a simple mod selector menu.
  • Analog controls (not perfect).

Installation

Download the latest release, extract the zip and place the NRO into /switch/nxquake/ on your SD card.

  • If you want to play the shareware version of Quake (included), copy pak0.pak to /switch/nxquake/id1/.
  • If you have the full version, copy both pak0.pak and pak1.pak to /switch/nxquake/id1/.
  • If you want to play Scourge of Armagon, copy pak0.pak from hipnotic to /switch/nxquake/hipnotic/.
  • If you want to play Dissolution of Eternity, copy pak0.pak from rogue to /switch/nxquake/rogue/.

Make sure the pak files and the id1 directory have all-lowercase names, just in case.

Mission Packs and mods are supported. If you have more game folders than just id1 in /switch/nxquake/, a mod select menu will pop up when you launch NXQuake.

User guide

Some notes:

  • If it crashes and exits back to HBL/Horizon silently, you can check /switch/nxquake/error.log.
  • For whatever reason after you select a mod in the mod menu the game will hang for like 5 seconds before loading the first demo.
  • It is recommended to exit the game using the Quit option in the menu, don't just press the Home button, use Y to confirm the exit prompt.
  • Multiplayer doesn't work yet.

Screenshots

nxquake2.png

nxquake3.png

nxquake4.png

Changelog

v0.2.0 2018/09/15

  • Added OpenGL renderer.
  • Added icon.

v0.1.1. 2018/08/28

  • Fixed some stuff in the menus/settings.
  • Resolution now saves properly.
  • Added look pitch invert.

v0.1.0 2018/08/23

  • Initial release. Still very buggy and not very user-friendly.

Credits

  • Kevin Shanahan (aka Tyrann) for TyrQuake.
  • Rinnegatamante for some input-related code I copypasted from vitaQuake.
  • some nice people from the ReiSwitched Discord for testing (especially Drakia, Crusatyr and Patrick).
  • id Software for Quake.

External links

Advertising: