Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

NIGathans Shootuh PSP

From GameBrew
NIGathan's Shootuh
Nigathanshootuh2.png
General
AuthorNIGathan
TypeShooter
Version1.0
LicenseMixed
Last Updated2008/06/01
Links
Download
Website

NIGathan's Shootuh is a space shooter for the PSP.

It was submitted to PSP-Hacks' Homebrew Idol in 2008.

User guide

Cheat

To access make sure you are in the main menu, whether you just started the game or if you paused it and pressed Triangle, and press these following buttons one at a time in this order R, Left, Down, Square, Triangle.

The available cheats are (can be disabled by clicking on them):

  • Hyper Speed, lets you move a little faster than normal.
  • Super Homing Missiles, makes your bullets home twice as fast.
  • Infinite Lives.
  • Infinite Slow-Mo.

Controls

nigathanshootuh6.png

nigathanshootuh7.png

nigathanshootuh8.png

Screenshots

nigathanshootuh3.png

nigathanshootuh4.png

nigathanshootuh5.png

Compatiblity

Compatible with Custom Firnware 3.71.

Changelog

v1 2008/06/01

  • Added many graphical enhancements to make the game look and feel better.
  • Added a fully functional SFX menu, with sfx/music volume settings and more.
  • Added a fully functional cheat menu.
    • Added Epileptic Paradise mode under cheats. WARNING: MAY CAUSE SEIZURES. But most likely wont.
    • Added Rapid Fire mode under cheats.
    • Added Insane mode under cheats.
  • Added a shoot delay for the shooting system which decreases as your kill streak increases, by the time it reaches 10 you will have full rapid fire.
  • Added extra difficulty and displayed the difficulty level on screen.
  • Added animations for the slowmo meter.
  • Increased randomness for the random enemy spawner.
  • Revised difficulty system.
  • Added more effect to lives when you die, now the next life will fly towards you when you lose a life.
  • Changed what happens to your ship when you die from flashing on and off to decreasing alpha levels.
  • Added an intro.
  • Added a start screen where you see the game being played by an AI controlled player.
  • Added graphical effects for when the song changes.
  • Added a difficulty checkpoint system, which allows you to only lose a percentage of your difficulty level depending on your current difficulty level.
  • Added a loading screen.
  • Added explosions for enemies.
  • Added SFX for shooting.
  • Created a new targeting system, now you actually see which enemy is being targeted and you can switch targets by pressing Circle.
  • Fixed bug causing targeting to not work when two enemies have the same x positions.
  • Added an options menu with the following options:
    • Brightness setting.
    • Change speed of the spinning background.
    • Pause music while game is paused or adjust volume.
  • Added a config file that saves all your settings and highscores.
  • Added a highscore system, and menu.
  • Rewrote random enemy spawner. So now instead of it being random half the time and the other half based on your location, it has four different random choices and it randomly chooses one each time an enemy is spawned.
  • Added new background effects. As you play and the difficulty increases the background may saturate itself or fade out leaving a motion trail like effect to everything on screen, then return to its normal state. I say it may happen because theres a two out of three chance that it wont.
  • Added support for the joystick.
  • Added credits.
  • Added controls menu with three different control varients and the ability to enable/disable joystick.
  • Added an actual pause menu instead of just a screen.
  • Added/fixed the following powerups:
    • Slowmo up.
    • Temp hyper speed.
    • Three bullet protective shield.
    • Temp super homing.
  • Fixed other various bugs.

FINAL

  • Fixed bug causing the enemy to spawn above the slow-mo meter off of the screen.
  • Added a "Kill Streak" counter which counts how ever many enemies you kill before you die.
  • Added an increasing difficulty based on the kill streak, every 15 kills in a row the difficulty will increase.
  • Added more slow-mo power ups (I never got a chance to actually randomize this so it will always appear in the same place.)
  • Fixed bug causing your bullets to home on enemies even if its paused.
  • Fixed background image so the shrinking is more noticeable.
  • Added a secret cheat menu. To access make sure you are in the main menu, whether you just started the game or if you paused it and pressed triangle, and press these following buttons one at a time in this order R, Left, Down, Square, Triangle. The cheats can be disabled by clicking on cheats (i never got a chance to actually create the menu so when you activate it they are automatically enabled) The cheats that have been added are:
    • Hyper Speed, lets you move a little faster than normal.
    • Super Homing Missiles, makes your bullets home twice as fast.
    • Infinite Lives.
    • Infinite Slow-Mo.
  • Fixed homing missiles so they home on enemies more reasonably. (I never got a chance to perfect this but it is better than the last release.)
  • Im sure there are more updates but as i stated earlier i cant look at it while writing this so im just going to leave it at this.

BETA 3

  • Now compatible with 3.71.
  • Added a random enemy spawner.
  • Added multiple enemies.
  • Added a 7 song tracklist. when a song is over the next song will start or you can press L to skip a song.
  • Fixed bullets.
  • Added more detail when you die.
  • Fixed point system.
  • Fixed slow mo.
  • Now cpu is only overclocked to 333MHz while loading for faster loading times.
  • Fixed collision so instead of being "better" its now fully working.
  • Fixed a little shooting bug.
  • Added a slow mo regenerator. when you get a certain amount of points the power-up will come in from *the right.
  • Now R will also activate slow mo along with square.
  • Fixed various bugs.

BETA 2

  • Added menu system.
  • Overclocked cpu to 333.
  • Now enemy shoots back at you.
  • Fixed all collision, so now collision is a lot better.
  • Added semi-homing missiles.
  • Added a points system.
  • Added ability to pause your current game and return to the main menu and when you go back to the game it will be in the exact position as when you left.
  • Fixed various bugs.

BETA 1

  • Slow mo meter.
  • Lives system.
  • Pause menu.
  • Shooting.
  • Wall collision.
  • Poor enemy collision, to actually detect you have to make sure that the x axis is lined up but the y does not need to be the y axis is a line almost as wide as the enemy's width so if you cant line up just just barely underneath were he goes by and come up real fast as hes passing so you go through him. remember it is still a beta release.
  • Music/sound effects.
  • No real menu yet.
  • Game over screen.
  • No real levels yet. just one test room with a repeating enemy.

External links

Advertising: