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Mupen64Plus-Next Switch

From GameBrew
Mupen64Plus-Next + GLideN64
Mupen64plusnextswitch.png
General
Authorm3xw
TypeConsole
Version3.0
LicenseMixed
Last Updated2019/03/15
Links
Download
Website
Source

Mupen64Plus-Next is a Nintendo 64 emulator for the Switch. It is a complete rewrite of the old N64 libretro core Mupen64, with focus on a single GPU plugin GLideN64 for easier maintainability.

The project was submitted to the GBAtemp Switch Homebrew Bounty 2018 (Emulators, 1st place).

Some notable changes:

  • New Repository approach based on git subrepo.
  • Full feature parity to old Mupen.
  • Added LOD Core option.
  • Added Noise Core option.
  • Added "Fullspeed" Core option (simliar to ParaLLEl).
  • Added VI Refresh Overclock (simliar to ParaLLEl).
  • Savestates for Version 1.5.
  • Added Frame-duping option if Framebuffer Emulation is disabled.
  • AArch64 Dynamic recompiler (by Gillou68310).
  • x64 Dynamic recompiler (by Gillou68310).

Current supported platforms (old GLideN64):

  • Libnx (buildbot).
  • Android AArch64 (buildbot).
  • Windows x64 (buildbot).
  • Raspberry aarch32/armv7 (via RetroPie).
  • Linux x86/x64 (buildbot), arm7neonhf (supported but not active).
  • Classic Mods.

Current supported platforms (New GLideN64):

  • Libnx.
  • Windows x64.

Notes:

  • Requires FW 4.x or higher.
  • Requires a recent Atmosphere or Hekate build with JIT Patches (if fw > 4.x).
  • Requires full RAM access.

Media

Shiren 2 - Mupen64Plus-Next (Nintendo Switch) Gameplay (Shark)

Changelog

2019/03/25

  • Minor updated, rebased GLideN64.
  • Added Save texture Cache core option.

2019/03/19

  • Fixed glsm.
  • RE2, RS and others now work.

2019/03/17

  • Updated to RA master, now with rumble (needs to be set via core options first) and thumbnails.

2019/03/16

  • Mitigation for Indiana Jones with the aarch64 dynarec (only relevant for new GLideN64).
  • Also fixes Killer Instinct (still has slowdowns tho).

External links

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