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Mercury Storm | |
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General | |
Author | Nicholas Scheltema |
Type | Platform |
Version | 2005 |
License | Mixed |
Last Updated | 2005/04/10 |
Links | |
Download | |
Website | |
Mercury Storm is a platform-shooter, you control the main sprite (Mercury) and shoot anything that moves. There are 5 levels, each with it's own boss.
It was participated in the PDRoms Coding Competition #3.
User guide
If you push against a wall while you are airborn, Mercury will cling on to the wall, enabling you to kick-jump off it.
By rapidly kick-jumping off walls over and over again you can climb up them. It is necessary to master this to be able to complete the levels.
There are 3 weapons available:
- Spray shot - Fires a wide spray of shots Acquired from the [S] pickup.
- Laser shot - Fires a straight line of laser shots in rapid succession. Acquired from the [L] pickup.
- Homing missiles - Slow, but fires little rockets that chase after enemies. Acquired from the [H] pickup.
The game automatically saves whenever you complete a level.
The Continue option on the title screen lets you continue where you left off. Selecting Start New Game will erase the save.
Controls
A - Jump
B - Shoot
D-Pad - Move player, Aim
Up/Down - Aim up/down (you can do this airborn, and while clinging to walls).
Screenshots
Online emulator
Game Boy Advance | Keyboard |
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Compatibility
Mercury Strom ran perfectly on Visual Boy Advance 1.7.1, which was used during it's development (not tested on hardware).
Credits
Programming, design, music and graphics - Nicholas Scheltema.
Mercury Storm uses the non-commercial Krawall Sound System.
External links
- PDRoms - http://www.pdroms.de/pdrc3-submissions.php (archived)