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Lsokoban | |
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General | |
Author | Carl Gruber (cgruber) |
Type | Puzzle |
Version | 0.5 |
License | GPL-2.0 |
Last Updated | 2005/12/12 |
Links | |
Download | |
Website | |
Source | |
Sokoban puzzle game coded in Lua. (Requires Lua Player 0.15 and up)
User guide
If you want to create your own level, in the "lsokoban/levels" directory open an existing file and edit the array.
- -2 = goal
- -1 = player start (use only once per level)
- 0 = black space
- 1 = grey block
- 2 = pushable block
Save the file with the next available number and .lua for the extension. (ie 1.lua 2.lua 3.lua 4.lua)
The game engine will now see the level as available and place it into game rotation.
Controls
L - Move back a level (Cannot go past level 1)
R - Move forward a level (Will wrap back to level 1 on last level)
D-Pad - Movement
Start - Exit
Screenshots
Changelog
v0.5
- 29 playable levels and the control fix thanks to Geo.
Credits
Special thanks go to Geo Massar for his help and level conversions.
This version uses levels originally created by David W. Skinner http://users.bentonrea.com/~sasquatch/sokoban/
External links
- ps2dev.org - https://forums.ps2dev.org/viewtopic.php?p=30463