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LUAmines | |
---|---|
General | |
Author | Dragula96 |
Type | Puzzle |
Version | 0.06c Lite |
License | Mixed |
Last Updated | 2006/11/26 |
Links | |
Download | |
Website | |
Source | |
Luamines is a clone of lumines for the PSP coded in Lua.
Installation
Select the version you would like to install:
- 0.06c (full version with all the custom skins)
- 0.06c lite (requires less space, only one custom skin is included)
Extract the zip file, copy either the directory luamines6 or luamineslite to ms0:/PSP/GAME/.
Go to the EBOOT directory, copy EBOOT.PBP into your /PSP/GAME/luaminesX/ directory.
User guide
Press Circle or Cross to rotate the blocks right or left.
Create squares by putting blocks of the same color next to each other to score points, and squares get deleted.
If blocks stack all the way to the top you loose.
Controls
D-Pad - Move piece
Cross/Circle - Rotate piece
Start - Menu
Screenshots
V0.06c
V0.06c Lite
Changelog
Version 0.06c Lite 2006/11/26
- This version if for those of you that don't have that much space on your memory stick.
- It's exactly like the fullversion 0.06c only with one skin the "Super Mario Bros. skin.
- Other then that one skin the game plays exactly the same.
- this can also be used as a "demo" since some people do not download the full version because of the file size.
- the lite version has extra graphics that are specific to mario world.
Version 0.06c 2006/11/26
- Added skin #11 "Super Mario Brothers".
- Tweaked the shadow effect some more when moving left/right.
- Added new "dash" lines effect when moviing left/right.
- Fixed a gameplay bug where sometimes a square would "stick out" on top preventing you from moving past it.
- Fixed bug on single skin mode where song loaded was always from skin #1.
- Fixed bug that prevented unlocking skins, UNLOCKING SKINS WORKS NOW.
Version 0.06b 2006/11/24
- Optimized control scheme controls less choppy now and act more like the real game.
- Added Shadow Effect when moving left/right.
Version 0.06a 2006/11/23
- Added new mode "single skin".
- Replaced all skins with new ones.
- Added more music... all stages have unique music now.
- Finally re aligned "hud".
- Note: Unlock new skins for "single skin" mode by beating them in "classic" mode.
Version 0.05 2006/06/01
- Added new color "effect" on scanline.
- Added main menu.
- Added new play mode "Level by Level".
- New mode is same as "classic" but blocks clear from.
- Grid area after every level up, however blocks needed to level up.
- Get increased every level.
- (this mode was inspired to keep the game running smoother for longer.).
Version 0.04 2006/05/29
- Optimized code for speed(reduced scan cycles).
- As a result game runs smoother and music plays way better.
- Rewrote scanline animation, scan line now moves smoothly across the screen.
- Fixed rotation buttons (now piece only rotates once per button press).
- Added high score keeping.
- Added high score and level display in hud.
- Added intro screen.
Version 0.03 2006/05/27
- Game goes up to 10 levels after that same skin just repeats.
- Slowed down timeline a bit.
- Added bonus system.
- Added combo system.
- Centered playarea.
- Added "next" block.
- Added 10 different visual skins.
- Added 5 different sound and music skins.
- Fixed bug where last line of blocks would never get.
- Checked for deletion.
- Added a pause between when the block drops and.
- When the next one can drop (gets rid of many accidental "deaths").
- Added a "pause" function (press start to pause).
- Optimized engine even more.
- You can now delete more then one square at a time.
Version 0.02 2006/05/21
- Optimized engine.
- Sound now plays "smoothly".
- Added some sound events.
- Added a "shadowy" effect when pressing down.
- Reduced the size of the playgrid to 16x10 blocks.
- Redesigned skin01.
- Redesigned "timeline".
- Added score system.
- Added number of blocks deleted count.
- GAME IS NOW FUNCTIONAL.
Version 0.01 2006/05/20
- First public release.
- Many bugs.
- Lots of slowdown.
- Basic graphics.
- No music.
- No score system.
- No block delete score system.