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Jungle Aventure | |
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General | |
Author | Lordvisaris |
Type | Platform |
Version | 0.1 Demo |
License | GNU |
Last Updated | 2009/01/02 |
Links | |
Download | |
Website | |
Source | |
Jungle Aventure is a platform game demo filled with animation and is easy to make your own maps.
User guide
To create your own map, create a file called Map in the MAP directory.
Use this basic code:
-- Define the size of the map map_size(480 * 2) -- Create the map function function map_function() -- Set up the ground (optional) map_sol_terre() end
Add objects and features:
-- Before the map: object:create(x, y, type) -- Create an object (type can be 1, 2, or 3)
X can exceed 480 because there’s self-adjustment.
create_enemie(x, y, speed) -- Creates an enemy at position x and y, with defined speed monster:create(x, y, speed, type) -- Creates an enemy that moves around the area
In the function:
init_dialogue("Move using the arrow keys, press X to interact, O to jump", "Automatic delay message", 25.5)
This displays a dialogue with a number and automatic delay.
game_createSol(x, y, length) -- Creates a ground zone
And that’s it. You now have the basics for creating your own map and game elements.
Controls
D-Pad - Movement
Circle - Jump
Cross - Shoot
Start - Open game menu
Triangle - Close game menu
Screenshots