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Jolly 2 PSP | |
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General | |
Author | maxdevpsp |
Type | Simulation |
Version | PR-04 |
License | MIT License |
Last Updated | 2022/12/31 |
Links | |
Download | |
Website | |
Source | |
A fan-made port of IvanG's Jolly 2 (FNaF fan-game) to PSP using OneLua.
Screenshots
Changelog
PR-04 2022/12/31
- After the night ends, it immediately takes you to the menu. The 6 AM screen has been in the game for a while, but I don’t like its implementation.
- The Jolly animation in the menu is broken: I wrote unreadable code, I admit it. I’ll fix it after the New Year. Freddy in the menu is disabled, it’s better not to enable him.
- Instructions in
config.lua
haven’t been updated. - Russian language in the game. Along with the PR-04 release, I’ll make a guide on how to enable it, as only the menu is translated so far.
PR-3.1 2022/01/25
- New Features:
- Redesigned the "About" screen.
- Added some nice buttons from Pocket Horror (I drew them myself). For now, they’re only visible on the "About" screen, nowhere else.
- A small contribution to OneFNaF (my FNaF engine, still in development), specifically new functions:
- onefnaf_drawcentered() draws an object in the center of the screen.
- onefnaf_printcentered() prints text in the center of the screen.
- These don’t affect the game, just a feature for coding.
- Fixes:
- Fixed some typos in the text.
PR-02 2022/01/24
- New Features:
- Redesigned settings screen. It now works logically and without unnecessary clutter. However, game settings are still modified through "setting.lua".
- The "About" screen is now in the settings, and will be updated soon.
- The "Credits" screen! The name speaks for itself. To exit, press CIRCLE/CROSS. It’s located in the settings.
- Minor menu adjustments.
- Fixes:
- Minor bug fixes and code cleanup.
PR-01 2022/01/01
- New Features:
- Added settings screen and configuration file. The file works, but the screen isn’t great. I might redo it.
- Fixes:
- Improved optimization system.
- Removed some comments.
- Other minor changes.