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JPCheat | |
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General | |
Author | taba |
Type | Plugins |
Version | 0.8.1 |
License | Mixed |
Last Updated | 2011/04/09 |
Links | |
Download | |
Website | |
A cheat plugin compatible with Japanese SJIS. It supports CWCheat's cheat.db.
Features
- You can use Japanese for game titles and code names in cheat.db.
- The UI is designed to be similar to CWCheat, so it should be easy for those familiar with CWCheat to use.
Installation
Place the following files in the corresponding directory:
- ms0:/seplugins/JPCheat/JPCheat.prx
- ms0:/seplugins/JPCheat/JPCheatPOPS.prx
- ms0:/seplugins/JPCheat/font.bin
- ms0:/seplugins/JPCheat/ucs2cp932.bin
- ms0:/seplugins/JPCheat/cheat.db
- ms0:/seplugins/JPCheat/cheatpops.db
- ms0:/seplugins/JPCheat/(Game ID).db
Add the path in game.txt and pops.txt
ms0:/seplugins/JPCheat/JPCheatPOPS.prx 1
User guide
While in the game, press the Note button to pause the game and open the menu.
Basic controls are: Circle for select, Cross for cancel.
Control instructions will be displayed at the bottom of the screen.
If a gameID.db (e.g., XXXX-00000.db, POPS is XXXX_00000.db) file exists, it will be loaded.
An example file, ULJS-00241.db, is included.
Note:
- Since error checking is incomplete, it may freeze unexpectedly. Please use at your own risk.
- The maximum number of codes per game is 420, and each code can have a maximum of 30 lines.
- cheat.db (cheatpops.db, XXXX-00000.db) only supports Shift_JIS.
Screenshots
Compatibility
Tested on PSP1000 with 6.20TN-D.
Changelog
v0.8.1 2011/04/09
- Fixed a text corruption bug.
v0.8.0 2011/03/31
- Added the ability to retrieve game names from param.sfo.
- Saved the last displayed address in the memory editor and other tools.
- Fixed display-related issues in some games.
- Implemented a screenshot feature (located in the submenu).
- Holding the R button while launching a game now starts it in HOMEBREW mode.
- Holding the L button while launching a game unloads JPCheat.
v0.7.0 2011/02/28
- Added a text viewer.
- Introduced a submenu (intended for less frequently used features).
- Fixed additional issues with serial code functionality.
- Added support for switching between multiple databases (cheat1.db, XXXX-00000-1.db, XXXX_00000-1.db).
v0.6.0 2011/02/23
- Improved search speed and added search time display.
- Fixed issues related to serial code functionality.
- Removed WLAN from the menu activation button options.
v0.5.0 2011/02/21
- Fixed a bug where odd-level pointer codes did not work correctly.
- Fixed cursor and display bugs in the HUD registration screen.
- Increased the character limit for game names and code names.
- Suppressed writes to invalid addresses.
- Added a disassembler.
v0.4.0 2011/02/19
- Added the ability to prioritize either cheat.db or gameID.db.
- Enabled opening the menu by holding a button (hold time adjustable in seconds).
- Added support for opening the menu with button combinations.
- Improved Memory Stick reset handling after USB disconnection.
- Enhanced GAME ID retrieval for POPS.
v0.3.0 2011/02/17
- Optimized memory usage to reduce waste.
- Added USB connection functionality.
- Made the menu activation button customizable.
- Improved error checking.
- Preliminary support for POPS (PS1 emulator).
v0.2.0 2011/02/13
- Separated full-width fonts into a separate file and cached only 512 characters.
- Increased the maximum number of loadable codes to 420 (matching CWCheat).
- Menu now waits for Memory Stick I/O operations to complete before opening.
v0.1.1 2011/01/31
- Added support for launching on 6.20 TN-C + Prometheus ISO Loader.
- Slight inaccuracies in CPU usage and FPS display may have been introduced.
v0.1 2011/01/30
- First release.
External links
- Author's website - https://taba256.blogspot.com/