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Fruit'Y | |
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General | |
Author | Retroguru Team |
Type | Puzzle |
Version | 1.0 |
License | Freeware |
Last Updated | 2019/05/24 |
Links | |
Download | |
Website | |
Fruit'Y is heavily inspired by the Kaiko classic Gem'X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST.
Features
- Hand set pixels.
- Amiga chiptunes.
- Score tracking.
- 120 levels.
User guide
Although tiger mum forbids little Sheran to play with edibles, there is simply no way to stop him from playing with fruits found inside the deep jungle. Being shiny, smelling wonderful and tasting even better Sheran can't be kept away. So let's do the best we could do: Support him!
The game consists of two boards of fruits. The left field belongs to Sheran who needs to reproduce the right field 1:1 being able to proceed to the next level.
There is a total of five fruits. Once you control Sheran's prank and activate a field, the fruit inside the activated field morphs two steps, while the other fields located above, below, to the left and to the right, morph the fruit located inside only once.
The order of fruits is shown in the middle of the playing field.
- Mango - Turns into an orange.
- Orange - Turns into a banana.
- Banana - Turns into a pear.
- Pear - Turns into an apple.
- Apple - Turns into nothing, the apple disappears.
Don't forget: Hit on the spot, the fruit morphs two steps, while the surrounding neighbour fruits only morph once. It's not difficult to under- stand, just play the first few levels.
Screenshots
Media
Fruit'Y - Playing With Edibles | by Retroguru (Official Trailer) (Mulle)
Changelog
v1.00
- Initial Public Release at GameStage Expo 2015, Linz, Austria.
- Added previously unused graphics and animations.
- Improved ingame controls.
- Added cheat codes.
v0.81
- Initial release (for GP2x WIZ only).
- Released at Revision 2015.
Credits
Core team:
- Rodolphe Boixel (Thor) - Main code.
- Shahzad Sahaib (Kojote) - Producer, Levels, Beta-Test, Sounds FX.
- Krzysztof Matys (Koyot1222) - Graphics, Character design.
- Johan Letfors (Vedder) - Music.
- Roland Voss (Triace) - Music.
Porters:
- Rodolphe Boixel (Thor) - Windows (32-bit), Linux (32-bit), Linux (64-bit), PSP, PSV, Wiz.
- Frank Wille (phx) - Amiga OS4, MorphOS, NetBSD x86, NetBSD PPC.
- Xavier Vallejo (Indiket) - Dreamcast, Mac OS X.
- Rojek (zear) - GCW Zero, Dingoo A320 OpenDingux.
- Fabio Olimpieri (Oibaf) - Wii, GameCube.
- Yannick Erb - AROS.
- Bruno Marie (Gameblabla) - TI-Nspire CX.
- Lars Persson (AnotherGuest) - Symbian OS Series 60, Symbian OS UIQ 3, Android.
- Manuel Alfayate (Vanafel) - Raspberry Pi.
- Sergei Kolesnikov (Exl) - MotoMAGX.
- Gisberto Rondinella (nop90) - Nintendo 3DS.
Helping hands:
- Jan Jensen (Flarfy) - Handdrawn graphics for the DVD Cover.
- Denny Mueller (Mulle) - Trailer, DVD Cover Design, Testing.
- H7 / Accession - ASCII art for readme file.
3rd party credits:
- SDL.
- SDL mixer.
- libmodplug.
- zlib.
- The "Scale2x" function used for antialias is an own recoded implementation by Yannick Erb and does not use the original GPL'ed code. You may want to check this page for more information.
- Please kindly note "scale2x", "bilinear antialias" and "scanlines", once activated, will intense CPU usage and might lead to slowdowns and higher energy consumption, which therefore will decrease battery life on portable devices. Availability of these functions is OS depending.
Music tracklist:
- Title - Fruity (Intro) (by Vedder).
- Level 1 - Puzzle Tune Factory (by Triace).
- Level 2 - Breakfast Envy (by Vedder).
- Level 3 - Go Mellow (by Triace).
- Level 4 - Lauras Peak (by vedder).
- Level 5 - Smoothie (by Triace).
- Level 6 - Power Slide (by vedder).
- Level 7 - Pezko 2 The Chip (by Triace).
- Level 8 - Shadowfax (by vedder).
- Level 9 - Fruity Liquids (by Triace).
- Level 10 - Sunday Drive (Vedder).
External links
- Official Website - https://www.retroguru.com/fruity/
- VitaDB - https://vitadb.rinnegatamante.it/#/info/480