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Flyer | |
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General | |
Author | vladgalay |
Type | Shooter |
Version | Mars Demo PR1, Beta R10 PR1, V1.42 |
License | Mixed |
Last Updated | 2012/02/01 |
Links | |
Download | |
Website | |
Source | |
Flyer is a top-down space shooter. For now there is only one test level.
User guide
Your goal is to complete level, using your space ship.
Controls
Analog - Move the ship
Cross - Fire primary weapon
Circle - Fire secondary weapon
Triangle - Drop an inventory item
Square - Open/close auto-map
Select - Choose an inventory item
L/R - Rotate the ship
L+R - Activate thrust
Start - Pause/Resume the game
Screenshots
Changelog
Version 1.42, PR 1, Beta 10, Build 61
- Improved bullet system functionality.
- Added a camera system.
- Camera shakes during thrust and when hit by a laser.
- Added sound effects for thrust activation and deactivation.
- Camera now follows the ship's rotation.
- Code has been optimized and made more readable.
- Loading progress bar for levels is now displayed.
- Time-limited thrust functionality.
- Added ship speedometer (displayed in green at the center bottom of the HUD).
- Enemy bots can now rotate and fire at any angle.
- Players can push bots using their ship.
- Bots now detect and react to collisions with walls.
Version 1.41, Beta 9, Build 49
- Functional "About Game" and "Exit" menu options.
- Option to return to the main menu.
- Complete Russian localization.
- Updated controls.
- New font.
- Basic settings menu.
- Secondary weapon icon display.
- Improved level script.
- Enhanced game process efficiency.
- Significant resource and game size optimization.
Version 1.32, Beta 7, Build 36
- Redesigned main menu.
- Ship boost feature implemented.
- End-of-level summary screen.
- Smooth transition to the pause menu.
- Slight improvements to the first level.
Version 1.30, Beta 5, Build 31
- New main menu design.
- Mission briefings before tasks.
- Level loading indicator.
- 360-degree ship rotation.
- Texture map for the first training level.
Version 1.10, Beta 1, Build 26
- Shooting bots introduced.
- Pause menu added.
- Task list functionality implemented.
Version 1.03, Alpha 4, Build 23
- Object system implemented.
- Introduced interactive bots.
- Added a scoring system.
- Collision detection system partially implemented.
- Fixed infinite rocket bug.
- Message display system added.
- Bots now explode into fragments upon destruction.
Version 1.02, Alpha 3, Build 16
- Redesigned EBOOT.PBP visuals.
- New HUD design.
- Loading indicator added.
- Two new primary weapons introduced.
- Added ship acceleration trails.
- Joystick controls for ship movement.
- Ship rotation in four directions.
- Multi-Bullet firing capability.
- New menu background.
- Automatic firing while holding the left trigger.
- Independent bullet trajectory unaffected by ship movement.
Version 1.01, Alpha 2, Build 5
- Added:
- Added CHANGES.txt.
- Implemented level boundaries.
- Introduced sound effects for hitting robots with energy weapons.
- Fixed:
- Resolved a bug with non-existent menu items.
- Fixed malfunctioning menu options.
Version 1.00, Alpha 1
- Initial release.