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SQRXZ 4 | |
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General | |
Author | Retroguru |
Type | Platform |
Version | 1.00 (unsigned) |
License | Mixed |
Last Updated | 2014/04/11 |
Links | |
Download | |
Website | |
SQRXZ 4 - Cold Cash is another instalment in the Sqrxz Jump'n'Run franchise, based on the original SQRXZ game created by Marcus Vesterlund and John Holmvall.
Features
- Authentic Retro graphics - Pixels forever.
- 10 die hard levels.
- 11 great tunes.
- Top 10 highscore.
- Unlimited continues.
- Hidden passages.
- Cheat codes (if you can find them).
User guide
Story
After Sqrxz saving Yve in Sqrxz 3 - Adventure for Love it was truly a happy moment. Being still heavily in love they decided that the time for a tiny wedding ceremony has come. The celebration party was marvellous and still people talk about this heart breaking moment. Couple of months later both were sure that the time for an own small family has come.
Although those are happy news Sqrxz is consequently short of money and a growing family requires a solid financial base. Picking up a newspaper and reading the job offers, a single add caught Sqrxz's attention. An expedition in search of ice marbles needs a brave explorer. After all, he has gone trough a deep jungle to rescue Yve and made it back. This sounds like a job for Sqrxz.
After meeting Dr. Branxz, who looked a bit creepy and shady, the deal has been set up and Sqrxz is brought to a mysterious island... full of shiny ice marbles. "Not a single one should be left there", Dr. Branxz said, that just one missing marble will result in a pay refusal and not taking Sqrxz home. If you think Dr. Branxz didn't do his homework, he very well did: His spy satellites spotted exactly 354 marbles. Challenging, isn't it?
Sqrxz ports on PSP
Controls
Left/Right - Movement
Cross - Jump
Screenshots
Media
Sqrxz 4 - Cold Cash | by Retroguru (Official Trailer) (Mulle)
Changelog
v1.00
- Initial release. Released at Revision 2014.
Credits
Core Team:
- Rodolphe Boixel (Thor) - Main code.
- Shahzad Sahaib (Kojote) - Producer, Levels, Beta-Test.
- Simon Butler - Graphics, Sprites & Tiles.
- Jan Jensen - Graphics, Storyline.
- Alexander Wiklund (Wiklund) - Music.
- Johan Letfors (Vedder) - Music.
Porters:
- Rodolphe Boixel (Thor) - Windows (32-bit), Ubuntu (32-bit), Ubuntu (64-bit), PSP, Wiz.
- Frank Wille (phx) - Amiga OS4, MorphOS, NetBSD x86.
- Scott Smith (pickle) - Pandora, Caanoo, GP2x.
- Lars Persson (AnotherGuest) - Symbian OS Series 60, Symbian OS UIQ 3.
- Xavier Vallejo (Indiket) - Dreamcast, Mac OS X.
- Sergei Kolesnikov (Exl) - MotoMAGX.
- Artur Rojek (zear) - Dingoo A320 OpenDingux, GCW Zero.
- James Higgs (Jum) - Raspberry Pi.
- Yannick Erb - AROS.
- Fabio Olimpieri (Oibaf) - Wii.
Helping Hands:
- Denny Mueller (Mulle) - Trailer.
- Andrew Lemon (ne7) - ASCII art for readme file.
- Matthew Walkden - Ice Font.
Third Party Credits:
- This use SDL, SDL_Mixer, libmodplug and zlib.
- The "Scale2x" function used for antialias is an own recoded implementation by Yannick Erb and does not use the original GPL'ed code. You may want to check this page for more information.
- Please kindly note "scale2x", "bilinear antialias" and "scanlines", once activated, will intense CPU usage and might lead to slowdowns and higher energy consumption, which therefore will decrease battery life on portable devices. Availability of these functions is OS depending.
Music Tracklist:
- Title - Solitude (by Vedder).
- Level 1 - A Game Of Fun (by Vedder).
- Level 2 - Insanity Of Me (by Vedder).
- Level 3 - Semicircles (by Vedder).
- Level 4 - We Do It Live (by Vedder).
- Level 5 - Chipmachine (by Vedder).
- Level 6 - Yeti Dance (by Wiklund).
- Level 7 - Chip My Carrot (by Wiklund).
- Level 8 - Cash Is Cash (by Wiklund).
- Level 9 - Bunny Run (by Wiklund).
- Level 10 - Ice Marbles (by Wiklund).
External links
- Author's website - https://www.retroguru.com/sqrxz4/
- Official website - https://www.sqrxz.de/sqrxz-4/