Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Bezel Engine Archive BEA Editor Switch

From GameBrew
Bezel Engine Archive (.bea) Editor
Bezelenginearchivebeaeditornx.png
General
AuthorKillzXGaming
TypeHack Utilities
Version1.2
LicenseMixed
Last Updated2018/10/10
Links
Download
Website
Source

A libary aimed to rebuild, add, and remove files in a bezel engine archive file (.bea).

Games that use this format:

  • Super Mario Party.
  • Vroom in the night sky.

Features

  • Extract files.
  • Repack files.
  • Compresses/Decompresses (uses ZstdNet).
  • Treeview with some icons to define the files.
  • Hex viewer to preview data.

User guide

Open Bezel Engine Archive Editor and open a .bea file.

From there you can extract the whole thing to a folder, extract and replace individual files, and repack the extracted folder. Then File > Save to save the .bea back.

At the moment this only replaces, however the lib can add/remove files.

Screenshots

bezelenginearchivebeaeditornx2.png

Changelog

v1.2 2018/10/10

  • Fixed bug where bigger sizes would cause the game to load forever.

v1.1 2018/10/10

  • Fixed saving files as uncompressed.

Credits

Library:

  • Syroot for binary data IO and additional features.
  • Aluigi (Bms script to reference a little bit of the layout).
  • Leoetlino (helped with dictionary generation).

Feel free to use this library for other projects. Credit would be appreciated if used.

Tool:

External links

Advertising: