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Gem GBA

From GameBrew
Revision as of 03:03, 18 August 2024 by HydeWing (talk | contribs)
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gem!
Gemgbajen.png
General
AuthorJenswa
TypePuzzle
Version2003
LicenseMixed
Last Updated2003/04/14
Links
Download
Website
Source

A simple top-down maze game, where the objective is to collect four gems, obtain the key, and reach the gate for the next level.

Features

  • A score counter (3 8x8 sprites).
  • One 16x16 ghost sprite.
  • Two 256x256 maps.
  • 16x16 walking grid.
  • Collision detection, for map and sprites.
  • Background scrolling.
  • Some fades and dma transfers.

User guide

Collect four gems within the maze, after that a key will appear somewhere, find it and then you can go to the next level (by walking through the door/gate).

The is a score counter in the top left corner, it shows how many gems you've collected. The game has a total of six levels.

Controls

D-Pad - Movement

Screenshots

gemgbajen2.png gemgbajen3.png gemgbajen4.png

Online emulator

Can use gamepad or customise in the control settings.
Game Boy Advance Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested by the author with VisualBoyAdvance (works fine) and BoycottAdvanc (a little slow).

It has not been tested on hardware.

Credits

Thanks to:

  • Forgotten (VisualBoyAdvance)
  • Jason Wilkins (Dev-Kit Advance)
  • Eloist (gba.h)
  • gbajunkie (his great tutorials really helped me)
  • Dovoto (pcx2sprite, pcx2gba)
  • Nokturn (keypad.h)
  • Saikou (dma copy and sprite transparentness)
  • Gollum (BoycottAdvance)
  • Warder1 (map editor)

Links:

External links

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