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switch_imgui | |
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General | |
Author | MstrVLT |
Type | Developments |
Version | 2020 |
License | Mixed |
Last Updated | 2020/05/30 |
Links | |
Download | |
Website | |
Source | |
Simple application using ImGUI (libnx).
original source here.
Features
- Gamepad support.
- Touchscreen is support.
- Shared-font + ext example included.
User guide
ImGui::ShowDemoWindow() function will create a demo window showcasing variety of features and examples.
The code is always available for reference in imgui_demo.cpp
Tutorial for starting from zero:
Screenshots
Changelog
2020/06/23
- ImGUI for GLFW (most devs prefer GLFW over SDL2).
- Touchscreen supported (for best result see https://github.com/ocornut/imgui/issues/2334).
- DPad as hat supported.
- Shared Font supported.
- More screenshots here.
2020/05/29
- Add support for nx std + ext font ).
2020/05/25
- Touch screen fixed. Get new version here: https://github.com/MstrVLT/switch_imgui
- See https://github.com/ocornut/imgui/issues/2334 for best result.
Credits
Special thx:
- Pablo Curiel
- Cpasjuste
- SciresM
- yellows8
- fincs
- Nathan S
- ImGUI community
- Homebrew community
- All SwitchBrew members
External links
- ImGUI for SDL2 - https://github.com/MstrVLT/switch_imgui_sdl2
- ImGUI for GLFW - https://github.com/MstrVLT/switch_imgui_glfw
- GBAtemp - https://gbatemp.net/threads/simple-application-using-imgui-libnx.565404/