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Sleepwalker's Journey Vita | |
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General | |
Author | Rinnegatamante |
Type | Puzzle |
Version | 1.0 |
License | MIT License |
Last Updated | 2023/02/28 |
Links | |
Download | |
Website | |
Source | |
This is a PS Vita port of Sleepwalker's Journey, achieved by loading the official Android ARMv6 executable into memory, resolving its imports with native functions, and patching it for optimal performance.
Note: This port has only been tested with version 1.2 of the game.
About The Game
Assist drowsy Moonboy, who has been blown out of bed by a massive lunar sneeze, as he traverses through his dreams while sleepwalking. Your task is to aid him in reaching his bed safely by navigating through various traps, clearing obstructions, and altering his surroundings to create a secure path. Explore the fantasy world, solve environmental puzzles, and discover multiple pathways while collecting stars and crescents to bask in the beauty of Sleepwalker's Journey's enchanting atmosphere.
You are Moonboy's sole protector and your creativity shapes the dream realm that he navigates through on his way to his cozy bed. As the dream creator, it's up to you to guide him to his destination.
Requirements
How to install
- Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and add two entries to your config.txt under *KERNEL (change to ur0 if you store the plugins there)
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Do not install fd_fix.skprx if you're using rePatch plugin.
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install libshacccg.suprx, if you don't have it already, by following this guide.
- Obtain your copy of Sleepwalker's Journey legally for Android in form of an .apk file and a .obb file.
- Open the apk with your zip explorer and extract the file libAndroidGame.so from the lib/armeabi folder to ux0:data/sleepwalkers.
- Place the obb file named as main.obb in ux0:data/sleepwalkers.
Media
Sleepwalker's Journey HD [iOS] Gameplay - (ipadgameplays)
Screenshots
Changelog
(v.1.0)
- First Release.
Credits
- CatoTheYounger for the screenshots and for testing the homebrew.
- gl33ntwine for helping dealing with partial automatization of shaders translation.