Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

ReversMe Vita

From GameBrew
Revision as of 03:24, 5 December 2022 by HydeWing (talk | contribs) (Text replacement - "GameBrew!" to "GameBrew")
ReversMe
File:Reversmevita.jpg
General
AuthorTheFloW
TypeBoard
Version1.1
LicenseMixed
Last Updated2016/07/30
Links
Download
Website
Source

If you haven't played Reversi/Othello before, you have definitely missed something in your childhood.

But it's never too late, launch this homebrew immediately!

You will quickly understand the game, and soon you will develop your own tactics to defeat the AI or your friend.

Controls

You can control the entire game using the touchscreen, buttons, or both combined.

  • Touchscreen
  • Menus

Tap on items to operate.

  • Pause menu

To open the the pause menu, tap on the white area on the right side, next to the game board

To close the pause menu, tap on the game board.

  • In-game

Tap on squares to put a new piece.

  • Buttons
  • Menus

Use either the digital pad or the left analog stick to navigate through the menus. Press X to operate, press O to go back.

  • Pause menu

Press START to open the pause menu. To close, either press START again or O.

  • Single player in-game

Use either the digital pad or the left analog stick to use the board cursor. Press X to put a new piece.

  • Multiplayer in-game

For purple, the player on the left side of the PS Vita, use either the digital pad or the left analog stick to use the board cursor. Press L to put a new piece.

For green, the player on the right side of the PS Vita, use either /\, O, X, [] or the right analog stick to use the board cursor. Press R to put a new piece.

Screenshot

File:Reversmevita.jpg

Multilanguage

At the moment, ReversMe supports 3 languages:

  • English
  • French
  • German

If you want your language to be supported, please translate the list below, post it in the official release thread or PM it to me.

LanguageContainer english_container = {
"main menu",
"single player",
"multiplayer",
"start game",
"restart game",
"exit game",
"your color",
"ai level",
"show valid moves",
"pause",
"pass",
"invalid",
"purple won",
"green won",
"you won",
"you lost",
"drawn",
"purple",
"green",
"yes",
"no",
"back",
};

AI Mode

In 'single player' mode, you can adjust the AI level, the difficulty, to your desire. The level represents nothing than the search depth of the minimax algorithm using alpha-beta pruning with this evaluation matrix:

int matrix[4][4] = {
{ 120, -20, 20, 5 },
{ -20, -40, -5, -5 },
{ 20, -5, 15, 3 },
{ 5, -5, 3, 3 }
};

Changelog

v1.1

  • Added spanish, polish and dutch translation.

(v.1.0)

  • First Release.

Credits

  • Thanks to yifanlu for Rejuvenate
  • Thanks to xerpi for vita2dlib
  • Thanks to 'Ash Pikachu' on dafont.com for the eurocaps font

External links

Advertising: