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UniqueeGeks Offline Save File Converter | |
General | |
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Author(s) | evandixon |
Type | PC Utilities |
Version | 2.6 (24 Aug 2011) |
Licence | Mixed |
Links | |
[Media:Ndssaveconverter26.zip Download] | |
Website |
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This program was developed for converting NDS save files.
Installation
Requirements
- .Net Framwork 2.0 or 4.0.
- Windows (Vista or 7 prefered, XP may or may not work).
It is recommended to backup saves prior using the converter.
User guide
Supported save types
- Action Replay DSi
- Action Replay Media Edition
- Action Replay MAX
- Acekard 2
- Acekard RPG
- AKAIO
- EZ Flash V
- RAW Format
- CycloDS
- EGDE
- M3 Simply
- NinjaDS
- R4
- Supercard CF
- Supercard DSONE
- Supercard SD
- Top Toy DS
- G6 DS Real
- DeSmuMe
Changelog
2.6 Alpha
- The conversion is fixed, and plugins are now updated.
- This is no longer the "NDS Save Converter", but the "Generic Save Converter that happens to have NDS formats built in".
- Plugins no longer go in the /Plugins folder, but in the /Plugins/Format folder. Example, included is a GBA plugin in /Plugins/GBA. Developers can put plugins into folders like this, so they can use the converter to convert ANY kind of save file that has a raw format that comes in powers of two (256KB, 512KB, etc) and with a size less than 128MB.
v2.5
- Added simple batch conversion (advanced options possibly comming soon).
- Added plugin function, so 3rd party developers can add their own save file formats.
- Lots of internal changes.
v2.1 Beta
- Remembers Open/Save dialog locations separately (unfortunately, only for the current session).
- Improved stability of reading game names of multi-save save files (ex Mario.1.sav, Other Game Name.7.sav).
v2.0 Beta
- Rewrote program to be more efficient, and hopefully faster; added new look; added new supported features for save formats: save formats are no longer limited to one or all sizes, a range is now supported. Example: the M3i Zero use a RAW 512KB save file, but some games need a 1MB save file.
Credits
- evandixon, for making this tool.
- Matt140 for making the ARDSi/Media Edition convertion code, without which, it would not reach the kind of ARDS MAX support it has.
- Shuny at http://www.shunyweb.info/ for having the original save converter that inspired me to make this tool.