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|license=GPL-3.0 | |license=GPL-3.0 | ||
|download=https://github.com/DS-Homebrew/nds-bootstrap/releases | |download=https://github.com/DS-Homebrew/nds-bootstrap/releases |
Revision as of 12:44, 31 March 2022
nds-bootstrap | |
---|---|
General | |
Author | DS-Homebrew |
Type | Title Launchers |
Version | 0.55.3 |
License | GPL-3.0 |
Last Updated | 2022/03/30 |
Links | |
Download | |
Website | |
Source | |
nds-bootstrap is an open-source application that allows Nintendo DS/DSi ROMs and homebrew to be natively utilised rather than using an emulator. nds-bootstrap works on Nintendo DSi/3DS SD cards through CFW and on Nintendo DS through flashcarts.
Note from developers:
A frontend isn't required to be used as nds-bootstrap uses an ini file to load its parameters. However, it is very much recommended. TWiLight Menu++ is a frontend for nds-bootstrap, developed by RocketRobz & co. It has 7 customizable launchers to choose from with the ability to launch emulators and other homebrew. It also includes a number of Anti-Piracy patches for the games and will automatically configure nds-bootstrap for you, with customizable per game settings.
Installation
To install nds-bootstrap, download the .7z file.
Extract the nds-bootstrap .nds files, to root:/_nds/.
For TWLMenu++ users, extract the .ver file to root:/_nds/TWiLightMenu/ (only when you are updating nds-bootstrap, as it comes bundled in TWiLight Menu++).
User guide
ROM Compatibility
nds-bootstrap supports most DS ROMs, with a few exceptions (see compatibility list).
- You can enhance your gaming experience with cheats and faster load times than general cartridges (for games that support those features).
- Game saving is supported too and will be saved in the .sav extention, and .pub or .prv for DSiWare.
- Anti-Piracy patches can be loaded via IPS files, but they are not included inside the software itself.
- nds-bootstrap also supports many homebrew applications, including games like DSCraft (please check the compatibility list above).
B4DS mode (a result of running nds-bootstrap on DS-mode flashcards with locked SCFG or DS Phat/lite):
- Supports some DS ROMs, you can increase compatibility by inserting a DS Memory Expansion Pak.
- Since v0.50.2 it is also possible to boot Nintendo DSi+Internet, see list of supported DSiWare titles.
Screenshots
To take screenshots directly from the hardware:
- Open the in-game menu, select Screenshots...
- Select the VRAM bank, in case if the screenshot looks incorrect (this feature cannot be used in B4DS mode).
- You can now step 1 frame, while in the in-game menu (by pressing R).
- Screenshots will be saved to screenshots.tar in sd:/_nds/nds-bootstrap/.
- Due to hardware limitations, only screenshots of the main-set screen will be taken.
- Limit is 50 screenshots. After reaching the limit, you cannot take any more, until you delete screenshots.tar in sd:/_nds/nds-bootstrap/, where it'll be re-created on next boot.
FAQ
Please see the [1] page.
Controls
These do not apply to DSiWare.
L+R+Up+X (for 1 second) - Swap the screens
L+R+Down+A (for 2 seconds) - Dump RAM to sd:/_nds/nds-bootstrap, as ramDump.bin
L+R+Down+B (for 2 seconds) - Return to loader (may not work on some O3DS models, and does not work in B4DS mode)
L+Down+Select - Open the in-game menu (can be changed in the TWiLight Menu++ settings)
Screenshot (in-game menu):
R - Advance by one frame
Up/Down/Left/Right - Change VRAM bank
A - Save screenshot
B - Return to in-game menu
RAM Viewer (in-game menu):
Up/Down - Scroll
Left/Right - Fast scroll
R+Down/Up - Faster scroll
R+Left/Right - Fastest scroll
A - Enter RAM Editor
B - Return to in-game menu
Y - Specify an address to jump to
Up/Down - Increase/Decrease selected value
Left/Right - Select a value
A/B - Return to RAM Viewer/Editor at specified address
RAM Editor (in-game menu):
Up/Down/Left/Right - Select a value
A - Modify selected value
Up/Down - Increase/Decrease value by 1h
Left/Right - Increase/Decrease value by 10h
A/B - Finish modifying value
B - Return to RAM Viewer
Y - Specify an address to jump to
Up/Down - Increase/Decrease selected value
Left/Right - Select a value
A/B - Return to RAM Viewer/Editor at specified address
Media
3DS Play NDS ROM's Off Your SD Card! (TWiLightMenu) (Tech James)
Known issues
Please refer to https://github.com/DS-Homebrew/nds-bootstrap/issues.
Changelog
v0.55.3
What's new?
- The .ver file is now moved outside of the TWiLightMenu folder. TWiLight Menu++ will need to be updated to v24.3.1 or * later for the .ver file to be read.
Bug fixes:
- Fixed SDK5 games crashing when reading or writing save data in DS mode in DSiWarehax (e.g. Memory Pit, Flipnote Lenny, etc.).
- Asphalt: Urban GT now boots again!
- Other very minor fixes.
v0.55.2
What's new?
- The cursor in the in-game menu is now wrapped.
Bug fixes:
- SD users: Card data of around the exact length is no longer loaded all at once, fixing weird crashes in some games.
- Fixed some areas of RAM not being dumped in certain games.
- B4DS: Fixed Frogger Returns not showing publisher & developer logos on boot.
Regression:
- Dragon Quest V now loops back to the company logos before playing the opening music.
- TWL clock speed may fix the issue.
v0.55.1 2022/03/11
Bug fix:
- Fixed in-game menu not exiting properly sometimes.
v0.55.0 2022/03/11
Improvements:
- Card data of around the exact length is now loaded at once, whenever possible.
- FAT code has been optimized further.
- FAT table cache is no longer saved to a file.
- Other minor improvements.
Bug fixes:
- B4DS mode: Fixed THUMB games not booting (ex. SEGA Superstars Tennis, GTA: Chinatown Wars (MEP required), Domo games, etc.).
- Fixed DSi mode not working on flashcards (with either unlocked SCFG or if TWLMenu++ runs in DSi mode).
- Nintendo DS Browser no longer crashes on DSi consoles!
- Fixed Dragon Quest V going back to the company logo screens before the opening music first plays.
- If it still occurs, make sure the ROM read LEDs are turned off, or it may be caused by SD speed.
- Master brightness is now cleared when an exception error occurs.
- Fixed DSi mode heap shrink on DSi consoles to avoid overwriting the AP-patched overlays.
- B4DS mode: Fixed file writes not working correctly.
v0.54.2 2022/03/01
Bug fixes:
- Fixed Rabbids Go Home not booting in DSi mode.
- Fixed saving not working in Lufia: Curse of the Sinistrals.
- Pre-loaded ROM hacks containing data beyond the ROM size in the header, now has the data loaded.
- It is recommended to manually fix the ROM size in the header, to avoid further issues.
- Fixed Mario's Holiday versions before Rev 11 not booting on 3DS.
- Fixed exception screen not shown in CTGP Nitro.
- Other minor fixes.
v0.54.1 2022/02/22
What's new?
- Added support for two DS games.
- Pokémon Dash.
- Tropix! Your Island Getaway.
Improvement:
- The card read DMA implementation has been improved further, using code implemented by original developer @ahezard, and should fix sound issues and be less prone to crashes!
Bug fix:
- Nintendo DS Browser no longer shows the Memory Expansion Pak message. (Does not apply to B4DS mode.)
Known bugs:
- Tropix! Your Island Getaway will tend to crash with card read DMA turned on. (TWLMenu++ will blacklist the game from using it.)
- Tropix! Your Island Getaway does not seem to boot in B4DS mode.
- Nintendo DS Browser crashes after the logos on DSi consoles.
FAQ:
- Q: What about Golden Sun: Dark Dawn? Does that work now too?
- A: Nope. We still don't know how to fix it. What's currently known, is that the crash occurs in one of the ROM's overlays.
- As always, you can (1.) play the demo version of the game, (2.) play from a flashcard, or (3.) play on the original cartridge.
v0.54.0 2022/02/15
What's new?
- B4DS mode: Here's a heart-shaped box <3 full of added support for more DSiWare titles on DS/DS lite consoles (for a complete list of supported titles, see this list).
- 1950s Lawn Mower Kids.
- Bomberman Blitz.
- Castle Conqueror: Heroes.
- Cave Story.
- Chuck E. Cheese's Alien Defense Force.
- Chuck E. Cheese's Arcade Room.
- Color Commando.
- Crash-Course Domo.
- DotMan.
- Frogger Returns.
- Hard-Hat Domo.
- JellyCar 2.
- Lola's Alphabet Train.
- Magentic Joe.
- Monster Buster Club.
- Number Battle (USA version only).
- GO Series: Portable Shrine Wars.
- Pro-Putt Domo.
- Rock-n-Roll Domo.
- Shantae: Risky's Revenge.
- EA's Sudoku.
- Sudoku 4Pockets.
- Wakugumi: Monochrome Puzzle.
- White-Water Domo.
- B4DS mode: RAM dumping has been added to the in-game menu.
- SWI Halt Hook has been removed, due to issues with slowdown.
- The in-game menu is now accessible in DSiWare titles.
- In addition, the title can be exited back into TWLMenu++ without rebooting the console.
- Version number is now printed in the debug screen (if enabled).
Improvements:
- Improvements to the SD and card read DMA code have been made in order to (somewhat/maybe) slightly improve speed, as well as fixing (some?) wireless communication errors.
Bug fixes:
- Nintendo DSi Camera & Nintendo DSi Sound now boot again.
- Fixed soft-reset not working in supported DSiWare titles.
- Certain DSiWare titles should now access the SD card again, instead of giving an error or whatever the title does.
- Fixed AP-patching not working properly for ROMs loaded into RAM in DS mode.
- Screen-swapping now works properly again.
Known bug:
- In Shantae: Risky's Revenge, only the first fight is playable. The game cannot go further than that, and music is disabled, both due to memory limitations.
v0.53.2 2022/01/02
What's new?
- B4DS mode: Support for more DSiWare titles have been added, making them playable on DS/DS lite consoles (For a complete list of supported titles, see this list here).
- Art Style: precipice.
- Art Style: ZENGAGE.
Bug fixes:
- B4DS mode: Art Style: AQUIA and PiCTOBiTS will no longer show error messages.
- Big Mutha Truckers now boots again.
v0.53.1 2021/12/28
Improvements:
- Retail DSi consoles now load the complete AP-fix .ips file while in DSi mode.
- DSi mode heap has shrunken further to make room for AP-patched overlays.
- (@Epicpkmn11 and various) Updated translations.
Bug fix:
- Part of RAM is now restored after taking screenshots while in DSi mode.
Bug fix/Regression:
- SDK5.4 & 5.5 games have reverted to the slow soft-reset method (due to crashing, apparently from timing issues), but can be worked around by enabling either TWL clock speed or DSi mode.
v0.53.0 2021/12/26
What's new?
- B4DS mode: Support for more titles have been added, making them playable on DS/DS lite consoles (For a complete list of supported titles, see this list here).
- Flipper (music disabled).
- Art Style: PiCTOBiTS.
- (For Debug DS consoles:)
- Cake Ninja.
- Flipper 2: Flush the Goldfish.
- Shantae: Risky's Revenge (music disabled)
- In-game menu: The Reset Game option no longer reboots the console.
- An ESRB rating screen will now be shown, if esrb.bin is found in sd:/_nds/nds-bootstrap/.
- B4DS mode can now be enabled on flashcards with unlocked SCFG! Only use this for testing purposes (.ini setting: B4DS_MODE).
- Setting to 1 will set the RAM to 4MB.
- Setting to 2 will set the RAM to the console's maximum amount. Some game will not work with this setting.
v0.52.0 (hotfix) 2021/12/10
What's new?
- B4DS mode: Support for more titles have been added, making them playable on DS/DS lite consoles.
- (For a complete list of supported titles, see this list here.)
- 99Bullets.
- 99Moves.
- ARC Style: Soccer (Korea).
- Kung Fu Dragon.
- Mr. Brain (Japan).
- Rabi Laby.
- Rabi Laby 2.
- (For Debug DS consoles:)
- 99Seconds.
- Mixed Messages.
- Phantasy Star 0 Mini.
- Space Invaders Extreme Z.
Bug fixes:
- The applied AP-fix will now persist when soft-resetting.
- Pokémon HeartGold & SoulSilver Versions will now use the fast soft-reset method again.
- Fixed sound in Rainbow Islands Revolution when using DSiWarehax or DSi mode.
- B4DS mode: Cloneboot now works in Art Style: BASE 10.
Known bug:
- Sleep mode will not work in the 99Trilogy, due to their code (possibly) taking place in the overlays.
v0.51.1 (hotfix) 2021/11/27
Bug fixes:
- Fixed SDK2.0 games (such as Super Mario 64 DS) not booting.
- Fixed soft-reset not working in certain areas of some games.
- Reverted to slow soft-reset method for Pokémon HeartGold & SoulSilver Versions to work around the black screen crash.
- Fixed a regression where the in-game menu would not be positioned correctly.
Credits
Developers:
- Rocket Robz: Lead developer, DSi mode and DSiWare support, B4DS mode, general maintenance and updates.
- shutterbug2000: SDK5 support, help with DSi mode support, and some other implemented stuff.
- ahezard: Starting the project, former lead developer.
- Pk11: In-game menu, screenshot taking, and translation management.
Other:
- devkitPro: devkitARM and libnds.
Translators:
- Chinese Simplified: James-Makoto, R-YaTian.
- Chinese Traditional: James-Makoto, R-YaTian.
- Danish: Nadia Pedersen.
- Dutch: guusbuk, TM-47.
- French: Benjamin, Dhalian, Fleefie~, LinuxCat, TM-47.
- German: TheDude, TM-47.
- Greek: TM-47.
- Hebrew: Barawer, Yaniv Levin.
- Hungarian: TM-47.
- Indonesian: heydootdoot, ZianoGG.
- Italian: TM-47.
- Japanese: Pk11.
- Korean: I'm Not Cry, Myebyeol_NOTE.
- Norwegian: Nullified Block, TM-47.
- Polish: gierkowiec tv, TM-47.
- Portuguese (Portugal): Tavisc0.
- Portuguese (Brazil): Tavisc0, TM-47.
- Romanian: Tescu.
- Russian: Ckau.
- Spanish: Nintendo R, nuxa17, Radriant, SofyUchiha, TM-47.
- Swedish: TM-47.
- Turkish: Egehan.TWL, rewold20, TM-47.
- Ukrainian: MichaelBest01, TM-47.
External links
- Official website - https://wiki.ds-homebrew.com/nds-bootstrap
- GitHub (nds-bootstrap) - https://github.com/DS-Homebrew/nds-bootstrap
- GitHub (TWLBot) - https://github.com/TWLBot/Builds
- GBAtemp - https://gbatemp.net/threads/nds-bootstrap-loader-run-commercial-nds-backups-from-an-sd-card.454323