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{{Infobox | {{Infobox DS Homebrews | ||
| title = Environment-Mapping Techdemo | | title = Environment-Mapping Techdemo | ||
| image = https://dlhb.gamebrew.org/dshomebrew/envmapping.png | | image = https://dlhb.gamebrew.org/dshomebrew/envmapping.png |
Revision as of 14:48, 16 October 2021
Environment-Mapping Techdemo | |
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[[1]] | |
General | |
Author | Payk |
Type | Demo |
Version | 2007 |
Links | |
Download | |
Website | |
Source | |
Environment-Mapping Techdemo is one of the packages released by Payk to assist 3D homebrew development.
Notes from developer:
In the 3d section of Libnds comes along with some 3D examples, one that called Env_mapping shows how to use hardware sphere-mapping with a static texture. It is not a real Environment mapping however, as what the DS does is to slowly distort an image and takes it as texture on the fly. Sgstair helped creating a function to distort an image, and this homebrew is a demo of it which allows making real-time reflection on NDS.
The ROM does not need a DLDI patch or any extern files. But still does not work on emulators (NO$CASH does screen capture the enitre screen instead of just the 3D part. And since the 3D part is rendered under a black background at the begin, it cannot be captured).
External links
- Author's website - http://payk.drunkencoders.com