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Monkey64 for PSP: Difference between revisions

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* Author's website - [https://web.archive.org/web/20060612235014/http://nemo.dcemu.co.uk/ http://nemo.dcemu.co.uk/] (achived)
* Author's website - [https://web.archive.org/web/20060612235014/http://nemo.dcemu.co.uk/ http://nemo.dcemu.co.uk/] (achived)
* DCEmu - https://www.dcemu.co.uk/vbulletin/threads/20262-Monkey-64-v1-0-First-Release?s=
* DCEmu - https://www.dcemu.co.uk/vbulletin/threads/20262-Monkey-64-v1-0-First-Release?s=
{{PSP emulators}}

Latest revision as of 10:01, 10 December 2024

Monkey64 for PSP
Monkey64psp2.png
General
AuthorPSMonkey (nexis2600)
TypeConsole
Version2.0
LicenseMixed
Last Updated2006/05/11
Links
Download
Website
Source

Monkey64 is an Nintento 64 (N64) emulator developed from scratch that takes the PSP limitations into consideration. At the current time Monkey64 supports a large array of n64 homebrew/PD roms that draw to the framebuffer and some commercial roms.

Installation

Note: Please note that before running a rom you must set the proper microcode. If you do not set the proper microcode the game could crash your PSP or show up incorrectly. Please see compatibility.html for a list of proper microcodes for each game.

Copy Monkey64 to ms0:/PSP/GAME/.

Copy your roms to ms0:/n64/.

There are some homebrew demos included in version 1.0. See also game compatibility list.

Controls

Menu:

Up/Down - Change Selection

Left/Right - Change Option

Cross - Select

In game:

L+Select - Capture Screenshot (stored in location of eboot.pbp)

Select - Exit Emulation

N64:

D-Pad/Analog/Start - D-Pad/Analog/Start

R - Z Trigger

L+Triangle - C Up

L+Circle - C Right

L+Cross - C Down

L+Square - C Left

Square - L Trigger

Triangle - R Trigger

Cross - B Button

Circle - A Button

Screenshots

monkey64psp3.png

monkey64psp4.png

monkey64psp5.png

monkey64psp6.png

monkey64psp7.png

monkey64psp8.png

Known issues

This emulator is not in an advance state yet. It runs commercial roms but with glitches & speed issues.

Changelog

2.0

  • Way too much to list, Commercial roms work.
  • Fast 3D/SW 2.0, Fast 3D Ext, F3DEX1.0 & F3DEX2.0 Microcodes supported.
  • Many gfx & Hle issues still exist. Missing a surface clipper & n64 combiner support.
  • 4Kb Eeprom supported.
  • (if you wish to use your eeproms from pc emu's, rename them the same as the rom and change the extension to .epr).

1.0

  • First Release, Runs a majority of homebrew roms that render directly to the CFB.

Credits

Thanks & Greetings - Zilmar & PJ64 Team, Lac, Strmnnrmn, GPF, $n!pR, Wally, Evab3va, Psyco, wraggster, Pochi, Zeenbor, Clessy & all at dcemu.

External links

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