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Swordigo Vita: Difference between revisions

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== External links ==
== External links ==
* GitHub - https://github.com/Rinnegatamante/swordigo-vita
* GitHub - https://github.com/Rinnegatamante/swordigo-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1181
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1181


[[Category:Mobile game ports on Vita]]
[[Category:Mobile game ports on Vita]]
[[Category:Vita game ports]]
[[Category:Vita game ports]]

Latest revision as of 04:17, 8 December 2024

Swordigo Vita
Swordigovita.png
General
AuthorRinnegatamante
TypeAdventure
Version1.1
LicenseMixed
Last Updated2024/12/07
Links
Download
Website
Source
Support Author

This is a wrapper/port of Swordigo for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.

Installation

Requirements:

Installing the plugins:

  • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin.
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.

Installng the game:

  • Install the vpk from Release page.
  • Obtain your copy of Swordigo legally for Android in form of an .apk file.
  • Open the apk with your zip explorer and extract the file libswordigo.so to ux0:data/swordigo.
  • Extract the assets folder from the .apk inside ux0:data/swordigo.
  • Extract the raw folder from res folder of the .apk inside ux0:data/swordigo.
  • (Optional) For trophies to be unlockable, install NoTrpDrm.

Screenshots

swordigovita-01.png

swordigovita-02.png

swordigovita-03.png

swordigovita-04.png

Known issues

When you gameover, you'll have to restart the app due to a weird issue in events processing in the game.

Changelog

v1.1

  • Updated to latest vitaGL usage.
  • Greatly improved performances thanks to circular vertex pool usage in vitaGL.

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • CatoTheYounger for the screenshots and for testing the homebrew.
  • BetterWinds for the Livearea assets.

External links

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