Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Gem GBA: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
Line 35: Line 35:
https://dlhb.gamebrew.org/gbahomebrews/gemgbajen3.png
https://dlhb.gamebrew.org/gbahomebrews/gemgbajen3.png
https://dlhb.gamebrew.org/gbahomebrews/gemgbajen4.png
https://dlhb.gamebrew.org/gbahomebrews/gemgbajen4.png
 
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=480px
|height=400px
|EJS_backgroundBlur=false
|EJS_backgroundImage=https://www.gamebrew.org/images/b/b4/Gemgbajen.png
|EJS_core=gba
|EJS_gameName=Gem
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/gem_jenswa.7z
}}
{{GBA Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested by the author with VisualBoyAdvance (works fine) and BoycottAdvanc (a little slow).
Tested by the author with VisualBoyAdvance (works fine) and BoycottAdvanc (a little slow).

Latest revision as of 03:03, 18 August 2024

gem!
Gemgbajen.png
General
AuthorJenswa
TypePuzzle
Version2003
LicenseMixed
Last Updated2003/04/14
Links
Download
Website
Source

A simple top-down maze game, where the objective is to collect four gems, obtain the key, and reach the gate for the next level.

Features

  • A score counter (3 8x8 sprites).
  • One 16x16 ghost sprite.
  • Two 256x256 maps.
  • 16x16 walking grid.
  • Collision detection, for map and sprites.
  • Background scrolling.
  • Some fades and dma transfers.

User guide

Collect four gems within the maze, after that a key will appear somewhere, find it and then you can go to the next level (by walking through the door/gate).

The is a score counter in the top left corner, it shows how many gems you've collected. The game has a total of six levels.

Controls

D-Pad - Movement

Screenshots

gemgbajen2.png gemgbajen3.png gemgbajen4.png

Online emulator

Can use gamepad or customise in the control settings.
Game Boy Advance Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested by the author with VisualBoyAdvance (works fine) and BoycottAdvanc (a little slow).

It has not been tested on hardware.

Credits

Thanks to:

  • Forgotten (VisualBoyAdvance)
  • Jason Wilkins (Dev-Kit Advance)
  • Eloist (gba.h)
  • gbajunkie (his great tutorials really helped me)
  • Dovoto (pcx2sprite, pcx2gba)
  • Nokturn (keypad.h)
  • Saikou (dma copy and sprite transparentness)
  • Gollum (BoycottAdvance)
  • Warder1 (map editor)

Links:

External links

Advertising: