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==Installation==
==Installation==
===R4DS - Ysmenu===
'''R4DS - Ysmenu:'''
#Make sure ysmenu is working from the root of your card, ysmenu.ini must also be in the root of the card.
* Make sure ysmenu is working from the root of your card, ysmenu.ini must also be in the root of the card.
#Copy _ds_menu.dat and d_system folder to the root of your card.
* Copy _ds_menu.dat and d_system folder to the root of your card.
#Set up your card using DSCovery.exe (.NET runtime required)
* Set up your card using DSCovery.exe (.NET runtime required)
#Start up your R4 go to the settings, page 2, select loader_ysmenu.nds.
* Start up your R4 go to the settings, page 2, select loader_ysmenu.nds.


===R4DS - Wood===
'''R4DS - Wood:'''
#Download [http://www.mediafire.com/file/yddmt1mnz5y/woodr4sdhc.7z Xenon++'s build of R4Wood]  
* Download [http://www.mediafire.com/file/yddmt1mnz5y/woodr4sdhc.7z Xenon++'s build of R4Wood]  
#Extract it to your card and rename the correct file to akmenu.nds
* Extract it to your card and rename the correct file to akmenu.nds
#Copy akmenu4.nds and d_system folder to the root of your card.
* Copy akmenu4.nds and d_system folder to the root of your card.
#Set up your card using DSCovery.exe (.NET runtime required)
* Set up your card using DSCovery.exe (.NET runtime required)
#Start up your R4 go to the settings, page 2, select loader_r4wood.nds.
* Start up your R4 go to the settings, page 2, select loader_r4wood.nds.


===TTDS/DSTT===
'''TTDS/DSTT:'''
#Make sure ysmenu is working from the root of your card, ysmenu.ini must also be in the root of the card.
* Make sure ysmenu is working from the root of your card, ysmenu.ini must also be in the root of the card.
#Copy ttmenu.dat and d_system folder to the root of your card.
* Copy ttmenu.dat and d_system folder to the root of your card.
#Set up your card using DSCovery.exe (.NET runtime required)
* Set up your card using DSCovery.exe (.NET runtime required)
#Start up your TTDS/DSTT go to the settings, page 2, select loader_ysmenu.nds.
* Start up your TTDS/DSTT go to the settings, page 2, select loader_ysmenu.nds.


===AceKard2===
'''AceKard2:'''
#Install AKAIO onto your card.
* Install AKAIO onto your card.
#Rename akmenu4.nds to akmenu.nds
* Rename akmenu4.nds to akmenu.nds
#Copy akmenu4.nds and d_system folder to the root of your card.
* Copy akmenu4.nds and d_system folder to the root of your card.
#Set up your card using DSCovery.exe (.NET runtime required)
* Set up your card using DSCovery.exe (.NET runtime required)
#Start up your AK2/AK2i go to the settings, page 2, select loader_akaio.nds.
* Start up your AK2/AK2i go to the settings, page 2, select loader_akaio.nds.


===M3DS Real/iZero===
'''M3DS Real/iZero:'''
#If touchpod.nds is not already in the d_system folder, download it from [http://gbatemp.net/index.php?showtopic=212507&st=0&p=2646709&#entry2646709Xenon++'s m3 kernal switcher]
* If touchpod.nds is not already in the d_system folder, download it from [http://gbatemp.net/index.php?showtopic=212507&st=0&p=2646709&* entry2646709Xenon++'s m3 kernal switcher]
#Copy DSCovered.nds and d_system folder to the root of your card.
* Copy DSCovered.nds and d_system folder to the root of your card.
#Set up your card using DSCovery.exe (.NET runtime required)
* Set up your card using DSCovery.exe (.NET runtime required)
#Start up your M3 and load DSCovered.nds (currently there is no known way to make DSCovered as the default menu)go to the settings, page 2, select loader_m3.nds.
* Start up your M3 and load DSCovered.nds (currently there is no known way to make DSCovered as the default menu)go to the settings, page 2, select loader_m3.nds.


==Usage==
==User guide==
Extract dscovered.nds and the system folder to the root of your ds flash cart.
Extract dscovered.nds and the system folder to the root of your ds flash cart.
Run dscovery.exe to set up the covers.
Run dscovery.exe to set up the covers.


==Changelog==
==Changelog==
'''update 28/04/10'''
'''Update 28/04/10'''
 
DS app:
* Added Stylus controls - drag left/right to scroll, dragg of top of screen to load.
* Added loader_r4wood.nds for Xenon++ build of R4Wood.
Windows app:
* Slight layout change.
* Added cover downloading.
 
'''Update 14/04/10'''
 
DS app:
* Moved ysmenu clearing code to loader_ysmenu.nds.
* Removed soft reset from loader_ysmenu, it had too many issues.
* Seperated the settings into extra pages.
* Can now have upto 7 loaders.
* Added multiple themes.
* Change theme format slightly.
* Added m3i/real loader.
Windows app:
* Added sorting - can now sort by name, location or code.
* Files without coveres will in red.


-= DS app =-
'''Update 10/03/10'''
*Added Stylus controls - drag left/right to scroll, dragg of top of screen to load.
*Added loader_r4wood.nds for Xenon++ build of R4Wood.
-= Windows app =-
*Slight layout change
*Added cover downloading.
'''update 14/04/10'''


-= DS app =-
DS app:
*Moved ysmenu clearing code to loader_ysmenu.nds
* Should now work on AceKard 2i.
*Removed soft reset from loader_ysmenu, it had too many issues.
* Fixed reflections vanishing after settings/credits.
*Seperated the settings into extra pages.
* loader_ysmenu.nds save bug fixed (?).
*Can now have upto 7 loaders.
*Added multiple themes.
*Change theme format slightly.
*Added m3i/real loader.
-= Windows app =-
*Added sorting - can now sort by name, location or code.
*Files without coveres will in red.
'''update 10/03/10'''


-= DS app =-
'''Update 14/03/10'''
*Should now work on AceKard 2i.
*Fixed reflections vanishing after settings/credits.
*loader_ysmenu.nds save bug fixed (?)
'''update 14/03/10'''


-= Windows app =-
Windows app:
*Fixed illegal characters bug
* Fixed illegal characters bug.
-= DS app =-
DS app:
*Added settings
* Added settings
  - Softreset in supported loaders
  - Softreset in supported loaders.
  - option to load homebrew through external loader
  - option to load homebrew through external loader.
  - added up to 4 external loaders
  - added up to 4 external loaders.
  - Download includes loaders for ysmenu and akaio.
  - Download includes loaders for ysmenu and akaio.
*Added credits
* Added credits.
'''update 10/03/10'''


-= Windows app =-
'''Update 10/03/10'''
*Updates to make changes inline with the DS software, just a folder name.
 
-= DS app =-
Windows app:
*Added checking for NO favorites, will go directly to main menu.
* Updates to make changes inline with the DS software, just a folder name.
*Changed system folder to d_system, at users request, to avoid potential problems with other software.
DS app:
*Added Xenon++'s changes to the loader, now works properly on SDHC cards.
* Added checking for NO favorites, will go directly to main menu.
*Added pre-converted _DS_MENU.DAT for R4DS and TTMENU.DAT for TTDS/DSTT.
* Changed system folder to d_system, at users request, to avoid potential problems with other software.
'''update 14/02/10'''
* Added Xenon++'s changes to the loader, now works properly on SDHC cards.
* Added pre-converted _DS_MENU.DAT for R4DS and TTMENU.DAT for TTDS/DSTT.
 
'''Update 14/02/10'''
 
Windows app:
* Fixed bug in colour reduction that caused low colour images to convert to greyscale.
* Changed filename legth limit from 32 to 256 characters.
DS app:
* Added favorites menu.
* Added Add + Remove from favorites.
* Will jump to last loaded game on startup.


-= Windows app =-
*Fixed bug in colour reduction that caused low colour images to convert to greyscale.
*Changed filename legth limit from 32 to 256 characters
-= DS app =-
*Added favorites menu
*Added Add + Remove from favorites
*Will jump to last loaded game on startup
'''Update 03/02/10'''
'''Update 03/02/10'''


-= Windows App =-
Windows app:
*Able to rename each files display name
* Able to rename each files display name.
*Fixed 'select all' glitch
* Fixed 'select all' glitch.
*Remembers which files are to updated
* Remembers which files are to updated.
*Added proper about and rename dialogs plus progress bar for updating
* Added proper about and rename dialogs plus progress bar for updating.
*Uniquely identifies homebrew files, better than filename method.
* Uniquely identifies homebrew files, better than filename method.
*'- Old homebrew covers should be automatically converted to new format
* Old homebrew covers should be automatically converted to new format.
-= DS app =-
DS app:
*Shows custom display name (upto 32 characters)
* Shows custom display name (upto 32 characters).
*Uses new naming format and data.
* Uses new naming format and data.
*File list should hold up to 200 files (untested)
* File list should hold up to 200 files (untested).
*ysmenu orevious file cleared on startup, can now load ysmenu properly
* ysmenu orevious file cleared on startup, can now load ysmenu properly.
*Soft reset auto enabled when loading commercial games.  
* Soft reset auto enabled when loading commercial games.  
 
'''Update - 21/1/10'''
'''Update - 21/1/10'''
*Added folder solution
* Added folder solution.
*Changed (slightly) loading method for commercial games
* Changed (slightly) loading method for commercial games.
*the following code is used to grap the filename for the loader -
* the following code is used to grap the filename for the loader.
  FILE* testRead = fopen ("fat:/loadfile.dat", "rb"); //rb = read
  FILE* testRead = fopen ("fat:/loadfile.dat", "rb"); //rb = read
  if(testRead){
  if(testRead){
   char filename[512];
   char filename[512];
   char shortfilename[256];
   char shortfilename[256];
   char* c;
   char* c;
   c = fgets(filename, 512, testRead); // surely 512 characters is plenty?
   c = fgets(filename, 512, testRead); // surely 512 characters is plenty?
   c = fgets(shortfilename, 256, testRead); // I think 256 characters is max for 8.3 filenames
   c = fgets(shortfilename, 256, testRead); // I think 256 characters is max for 8.3 filenames
Line 138: Line 146:
   fclose (testRead);
   fclose (testRead);
   remove("fat:/loadfile.dat");
   remove("fat:/loadfile.dat");
Then just use the filename however you need to.
* Then just use the filename however you need to.
 
'''Release 0.01 - 16/1/10'''
'''Release 0.01 - 16/1/10'''
*D-pad controls
* D-pad controls.
*Loading of homebrew
* Loading of homebrew.
*Loading of commercial backups through ysmenu
* Loading of commercial backups through ysmenu.
*Skin structure
* Skin structure:
1.gif - load icon
** 1.gif - load icon.
2.gif - favorite icon
** 2.gif - favorite icon.
3.gif - settings icon
** 3.gif - settings icon.
4.gif - info icon
** 4.gif - info icon.
b1.gif - far left of selection bar
** b1.gif - far left of selection bar.
b2.gif - mid left of selection bar
** b2.gif - mid left of selection bar.
b3.gif - mid right of selection bar
** b3.gif - mid right of selection bar.
b4.gif - far right of selection bar
** b4.gif - far right of selection bar.
*In the above gif images, the gif transparency is not respected. for transparent areas use the magenta (#FF00FF) colour.
* In the above gif images, the gif transparency is not respected. for transparent areas use the magenta (* FF00FF) colour.
top.bmp - background for top screen, truecolour.
** top.bmp - background for top screen, truecolour.
colours.ini - see comments in file.
** colours.ini - see comments in file.
 
 


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew applications]]
[[Category:DS homebrew loaders]]

Revision as of 12:00, 29 Mayıs 2021

DScover
File:Dscovered.jpg
General
Author(s)spinal_code
TypeHomebrew loaders
Version28042010 version 3
LicenceMixed
Links
[Media:DSCovered28042010.rar Download]
Website
Source
Advertisements

<htmlet>adsense</htmlet>


DScovered, the third series of DSision, is a homebrew loader make loading files on the DS look better. The idea of DSCovered is based on the look of Apples very popular coverflow system, where you can see the cover art from your media flick past as you select something to load.

File:Dscover.jpg

Installation

R4DS - Ysmenu:

  • Make sure ysmenu is working from the root of your card, ysmenu.ini must also be in the root of the card.
  • Copy _ds_menu.dat and d_system folder to the root of your card.
  • Set up your card using DSCovery.exe (.NET runtime required)
  • Start up your R4 go to the settings, page 2, select loader_ysmenu.nds.

R4DS - Wood:

  • Download Xenon++'s build of R4Wood
  • Extract it to your card and rename the correct file to akmenu.nds
  • Copy akmenu4.nds and d_system folder to the root of your card.
  • Set up your card using DSCovery.exe (.NET runtime required)
  • Start up your R4 go to the settings, page 2, select loader_r4wood.nds.

TTDS/DSTT:

  • Make sure ysmenu is working from the root of your card, ysmenu.ini must also be in the root of the card.
  • Copy ttmenu.dat and d_system folder to the root of your card.
  • Set up your card using DSCovery.exe (.NET runtime required)
  • Start up your TTDS/DSTT go to the settings, page 2, select loader_ysmenu.nds.

AceKard2:

  • Install AKAIO onto your card.
  • Rename akmenu4.nds to akmenu.nds
  • Copy akmenu4.nds and d_system folder to the root of your card.
  • Set up your card using DSCovery.exe (.NET runtime required)
  • Start up your AK2/AK2i go to the settings, page 2, select loader_akaio.nds.

M3DS Real/iZero:

  • If touchpod.nds is not already in the d_system folder, download it from entry2646709Xenon++'s m3 kernal switcher
  • Copy DSCovered.nds and d_system folder to the root of your card.
  • Set up your card using DSCovery.exe (.NET runtime required)
  • Start up your M3 and load DSCovered.nds (currently there is no known way to make DSCovered as the default menu)go to the settings, page 2, select loader_m3.nds.

User guide

Extract dscovered.nds and the system folder to the root of your ds flash cart.

Run dscovery.exe to set up the covers.

Changelog

Update 28/04/10

DS app:

  • Added Stylus controls - drag left/right to scroll, dragg of top of screen to load.
  • Added loader_r4wood.nds for Xenon++ build of R4Wood.

Windows app:

  • Slight layout change.
  • Added cover downloading.

Update 14/04/10

DS app:

  • Moved ysmenu clearing code to loader_ysmenu.nds.
  • Removed soft reset from loader_ysmenu, it had too many issues.
  • Seperated the settings into extra pages.
  • Can now have upto 7 loaders.
  • Added multiple themes.
  • Change theme format slightly.
  • Added m3i/real loader.

Windows app:

  • Added sorting - can now sort by name, location or code.
  • Files without coveres will in red.

Update 10/03/10

DS app:

  • Should now work on AceKard 2i.
  • Fixed reflections vanishing after settings/credits.
  • loader_ysmenu.nds save bug fixed (?).

Update 14/03/10

Windows app:

  • Fixed illegal characters bug.

DS app:

  • Added settings
- Softreset in supported loaders.
- option to load homebrew through external loader.
- added up to 4 external loaders.
- Download includes loaders for ysmenu and akaio.
  • Added credits.

Update 10/03/10

Windows app:

  • Updates to make changes inline with the DS software, just a folder name.

DS app:

  • Added checking for NO favorites, will go directly to main menu.
  • Changed system folder to d_system, at users request, to avoid potential problems with other software.
  • Added Xenon++'s changes to the loader, now works properly on SDHC cards.
  • Added pre-converted _DS_MENU.DAT for R4DS and TTMENU.DAT for TTDS/DSTT.

Update 14/02/10

Windows app:

  • Fixed bug in colour reduction that caused low colour images to convert to greyscale.
  • Changed filename legth limit from 32 to 256 characters.

DS app:

  • Added favorites menu.
  • Added Add + Remove from favorites.
  • Will jump to last loaded game on startup.

Update 03/02/10

Windows app:

  • Able to rename each files display name.
  • Fixed 'select all' glitch.
  • Remembers which files are to updated.
  • Added proper about and rename dialogs plus progress bar for updating.
  • Uniquely identifies homebrew files, better than filename method.
  • Old homebrew covers should be automatically converted to new format.

DS app:

  • Shows custom display name (upto 32 characters).
  • Uses new naming format and data.
  • File list should hold up to 200 files (untested).
  • ysmenu orevious file cleared on startup, can now load ysmenu properly.
  • Soft reset auto enabled when loading commercial games.

Update - 21/1/10

  • Added folder solution.
  • Changed (slightly) loading method for commercial games.
  • the following code is used to grap the filename for the loader.
FILE*  testRead = fopen ("fat:/loadfile.dat", "rb"); //rb = read
if(testRead){
  char filename[512];
  char shortfilename[256];
  char*  c;
  c = fgets(filename, 512, testRead); // surely 512 characters is plenty?
  c = fgets(shortfilename, 256, testRead); // I think 256 characters is max for 8.3 filenames
  strlwr(filename); // to lower case if needed
  fclose (testRead);
  remove("fat:/loadfile.dat");
  • Then just use the filename however you need to.

Release 0.01 - 16/1/10

  • D-pad controls.
  • Loading of homebrew.
  • Loading of commercial backups through ysmenu.
  • Skin structure:
    • 1.gif - load icon.
    • 2.gif - favorite icon.
    • 3.gif - settings icon.
    • 4.gif - info icon.
    • b1.gif - far left of selection bar.
    • b2.gif - mid left of selection bar.
    • b3.gif - mid right of selection bar.
    • b4.gif - far right of selection bar.
  • In the above gif images, the gif transparency is not respected. for transparent areas use the magenta (* FF00FF) colour.
    • top.bmp - background for top screen, truecolour.
    • colours.ini - see comments in file.


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