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PhysicsME: Difference between revisions

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PhysicsME is an attempt to bring realistic physics to sprites in games.  
PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.


==User guide==
==User guide==
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Uses Stylus.
Uses Stylus.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew applications]]
[[Category:DS homebrew demos]]

Revision as of 06:49, 27 Mayıs 2021

2DBallPhysics
File:Physicengineds.png
General
Author(s)Discover
TypeOther
Version28 January 2011
LicenceMixed
Links
[Media:Physicsmeds.rar Download]
Website
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PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.

User guide

Simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.

Controls

Uses Stylus.


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