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Environment Mapping: Difference between revisions

From GameBrew
m (Text replacement - "Category:DS homebrew demos" to "Category:Demo Homebrews on DS")
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==External links==
==External links==
* Author's website - http://payk.drunkencoders.com
* Author's website - http://payk.drunkencoders.com
[[Category:Demo Homebrews on DS]]

Revision as of 14:54, 8 Haziran 2024

Environment-Mapping Techdemo
Envmapping.png
General
AuthorPayk
TypeDemos
Version2007
LicenseMixed
Last Updated2007/03/07
Links
Download
Website
Source

Environment-Mapping Techdemo is one of the packages released by Payk to assist 3D homebrew development.

Notes from developer:

In the 3d section of Libnds comes along with some 3D examples, one that called Env_mapping shows how to use hardware sphere-mapping with a static texture. It is not a real Environment mapping however, as what the DS does is to slowly distort an image and takes it as texture on the fly. Sgstair helped creating a function to distort an image, and this homebrew is a demo of it which allows making real-time reflection on NDS.

The ROM does not need a DLDI patch or any extern files. But still does not work on emulators (NO$CASH does screen capture the enitre screen instead of just the 3D part. And since the 3D part is rendered under a black background at the begin, it cannot be captured).

External links

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