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NitroEdit: Difference between revisions

From GameBrew
m (Text replacement - "Category:Utility homebrews on DS" to "Category:Utility Applications on DS")
m (Text replacement - "Category:Utility Applications on DS" to "")
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* GitHub - https://github.com/XorTroll/NitroEdit
* GitHub - https://github.com/XorTroll/NitroEdit
* GBAtemp - https://gbatemp.net/threads/nitroedit-nintendo-ds-i-rom-editor-for-the-nintendo-ds-i-consoles-themselves.591698/
* GBAtemp - https://gbatemp.net/threads/nitroedit-nintendo-ds-i-rom-editor-for-the-nintendo-ds-i-consoles-themselves.591698/
[[Category:Utility Applications on DS]]

Revision as of 14:03, 7 Haziran 2024

NitroEdit
Nitroedit2.png
General
AuthorXorTroll
TypeUtilities
Version0.1
LicenseGPL-3.0
Last Updated2021/07/21
Links
Download
Website
Source
Support Author

NitroEdit is a NDS(i) ROM editor for the Nintendo DS(i) consoles themselves, which can be used in flashcarts, TWiLight Menu++, etc. to make custom edits of ROMs with the simplicity and the portability of this console family.

NitroEdit is the result of bringing the concept of already existing Nintendo DS(i) ROM editors to the DS(i) consoles themselves.

Note: Make sure you always keep a backup.

User guide

Supported formats

NDS(i) ROMs:

  • View/edit info (game title, game code, maker code).
  • View/edit icon.
  • Browse it's NitroFs filesystem.

Archives (NARC, CARC, etc.):

  • Browse it's NitroFs filesystem.

NCGR, NCLR, NSCR:

  • View/edit the texture formed by NCGR + NCLR.
  • View the texture formed by a NCGR + NCLR + NSCR (saving is not supported yet).

SDAT:

  • Explore wave archives (SWAR) and their wave samples.
  • Play/edit those wave samples (SWAV), recording with the console's microphone.

BMG:

  • View/edit it's strings.

Screenshots

nitroedit3.png nitroedit4.png

nitroedit5.png nitroedit6.png

nitroedit7.png nitroedit8.png

Credits

devkitPro's devkitARM, libnds and libfat are the basic components in order to make this project and most other DS(i) homebrew projects.

Some already existing ROM editors were really helpful in order to understand several file formats and LZ77 (de)compression: Every File Explorer, NSMBe5, MKDS Course Modifier and DS Sound Studio.

The following web pages were also really helpful in order to understand several file formats:

This project uses lodepng and stb-truetype to support loading PNG and TTF files respectively.

This project makes use of a non-official TTF of the Nintendo DS(i)'s BIOS font, available here.

This project's icons were mostly grabbed from Icons8.

External links

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