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(Created page with "{{Infobox Vita Homebrews |title=Swordigo Vita |image=swordigovita.png |description=Port of Swordigo for PSVITA. |author=Rinnegatamante |lastupdated=2024/01/31 |type=Adventure |version=1.0 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/swordigovita.7z |website=https://github.com/Rinnegatamante/swordigo-vita |source=https://github.com/Rinnegatamante/swordigo-vita |donation=https://www.patreon.com/Rinnegatamante }} {{#seo: |title=Vita Homebrew Games (Adven...") |
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This is a wrapper/port of Swordigo for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is. | This is a wrapper/port of Swordigo for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is. | ||
== | ==Installation== | ||
* libshacccg.suprx | Requirements: | ||
* | * libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]]) | ||
* | * [[Kubridge Vita|Kubridge]] | ||
* | * [[FdFix Vita|FdFix]] OR [[RePatch reLoaded Vita|repatch_ex.skprx]] | ||
* Android game data files (tested with v1.4.6) | |||
Installing the plugins: | |||
* Install [https://github.com/TheOfficialFloW/kubridge/releases/ kubridge] and [https://github.com/TheOfficialFloW/FdFix/releases/ FdFix] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: | * Install [https://github.com/TheOfficialFloW/kubridge/releases/ kubridge] and [https://github.com/TheOfficialFloW/FdFix/releases/ FdFix] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: | ||
<pre> *KERNEL | <pre> *KERNEL | ||
ux0:tai/kubridge.skprx | ux0:tai/kubridge.skprx | ||
ux0:tai/fd_fix.skprx</pre> | ux0:tai/fd_fix.skprx</pre> | ||
* Note: Don't install fd_fix.skprx if you're using rePatch plugin. | |||
* (Optional) Install [https://github.com/Electry/PSVshell/releases PSVshell] to overclock your device to 500Mhz. | |||
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. | |||
Installng the game: | |||
* Install the vpk from [https://github.com/Rinnegatamante/swordigo-vita/releases Release page]. | |||
* | * Obtain your copy of Swordigo legally for Android in form of an <code>.apk</code> file. | ||
* Obtain your copy of | |||
* Open the apk with your zip explorer and extract the file <code>libswordigo.so</code> to <code>ux0:data/swordigo</code>. | * Open the apk with your zip explorer and extract the file <code>libswordigo.so</code> to <code>ux0:data/swordigo</code>. | ||
* Extract the <code>assets</code> folder from the <code>.apk</code> inside <code>ux0:data/swordigo</code>. | * Extract the <code>assets</code> folder from the <code>.apk</code> inside <code>ux0:data/swordigo</code>. | ||
* Extract the <code>raw</code> folder from <code>res</code> folder of the <code>.apk</code> inside <code>ux0:data/swordigo</code>. | * Extract the <code>raw</code> folder from <code>res</code> folder of the <code>.apk</code> inside <code>ux0:data/swordigo</code>. | ||
* | * (Optional) For trophies to be unlockable, install [https://github.com/Rinnegatamante/NoTrpDrm NoTrpDrm]. | ||
==Screenshots== | ==Screenshots== | ||
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https://dlhb.gamebrew.org/vitahomebrews/swordigovita-04.png | https://dlhb.gamebrew.org/vitahomebrews/swordigovita-04.png | ||
==Known issues== | |||
When you gameover, you'll have to restart the app due to a weird issue in events processing in the game. | |||
==Changelog== | ==Changelog== | ||
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== External links == | == External links == | ||
* | * GitHub - https://github.com/Rinnegatamante/swordigo-vita | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1181 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/1181 |
Revision as of 06:45, 8 February 2024
Swordigo Vita | |
---|---|
General | |
Author | Rinnegatamante |
Type | Adventure |
Version | 1.0 |
License | Mixed |
Last Updated | 2024/01/31 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
This is a wrapper/port of Swordigo for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
Installation
Requirements:
- libshacccg.suprx (ShaRKBR33D)
- Kubridge
- FdFix OR repatch_ex.skprx
- Android game data files (tested with v1.4.6)
Installing the plugins:
- Install kubridge and FdFix by copying
kubridge.skprx
andfd_fix.skprx
to your taiHEN plugins folder (usuallyux0:tai
) and adding two entries to yourconfig.txt
under*KERNEL
:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using rePatch plugin.
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx
, if you don't have it already, by following this guide.
Installng the game:
- Install the vpk from Release page.
- Obtain your copy of Swordigo legally for Android in form of an
.apk
file. - Open the apk with your zip explorer and extract the file
libswordigo.so
toux0:data/swordigo
. - Extract the
assets
folder from the.apk
insideux0:data/swordigo
. - Extract the
raw
folder fromres
folder of the.apk
insideux0:data/swordigo
. - (Optional) For trophies to be unlockable, install NoTrpDrm.
Screenshots
Known issues
When you gameover, you'll have to restart the app due to a weird issue in events processing in the game.
Changelog
v1.0
- First Release.
Credits
- TheFloW for the original .so loader.
- CatoTheYounger for the screenshots and for testing the homebrew.
- BetterWinds for the Livearea assets.