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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=BulletGBA | |title=BulletGBA | ||
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|version=5.0 | |version=5.0 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/gbahomebrews/bulletgba.7z | |download=https://dlhb.gamebrew.org/gbahomebrews/bulletgba.7z?k33p0fil35 | ||
|website=https://bulletgba.pqrs.org/ | |website=https://bulletgba.pqrs.org/ | ||
|source=https://github.com/pqrs-org/BulletGBA/ | |source=https://github.com/pqrs-org/BulletGBA/ | ||
}} | }} | ||
{{#seo: | |||
|title= (Simulation) - GameBrew | |||
|title_mode=append | |||
|image=bulletgba2.png | |||
|image_alt=BulletGBA | |||
}} | |||
BulletGBA is a homebrew bullet hell simulator for Game Boy Advance. | BulletGBA is a homebrew bullet hell simulator for Game Boy Advance. | ||
Revision as of 03:05, 3 February 2024
BulletGBA | |
---|---|
General | |
Author | Takayama Fumihiko |
Type | Simulation |
Version | 5.0 |
License | Mixed |
Last Updated | 2007/05/21 |
Links | |
Download | |
Website | |
Source | |
BulletGBA is a homebrew bullet hell simulator for Game Boy Advance.
User guide
In Show Mode, Bullets will be slowed down to 1/4 speed. The color of the bullets becomes purple. You need “Jewel” to enter slow mode.
Slow mode will be cancelled when jewel becomes zero or you are bombarded.
Controls
Main Menu:
A - Choose
B - Cancel
D-Pad - Move cursor
In Game:
B - Back to Main Menu
R - Skip to next barrage (You cannot skip in Shooting Mode)
Start/Select - Toggle slow mode
D-Pad - Move
Screenshots
Media
[GBA] BulletGBA 5.0 DemoPlay (t3k3z0)
Changelog
BulletGBA 5.0
- Added sound composed by Nullsleep.
- Improved graphic resources.
- Adjusted the level design of Shooting Mode.
- Improved BulletML handling.
- Added some BulletML.
BulletGBA 4.0
- Added “Replay” feature. You can record your game play into SRAM. (“Challenge & Shooting Mode”).
- Added demo replay data.
- Added Shooting Mode Level 4.
- Improved font graphic.
BulletGBA 3.0
- Added Shooting Mode.
- Improved graphic resources.
- Improved BulletML handling.
BulletGBA 2.0
- Added slow mode. (a.k.a. kakusei in Espgaluda.) You can toggle slow mode by press START or SELECT.
- Added Challenge Mode.
- Added BulletsMorph.
- Improved sprite handling. (less flicker, less vanishing of sprite.)
BulletGBA 1.1
- Added some BulletML.
- Optimized game engine.
- Some minor improvements.
BulletGBA 1.0
- Initial release.
Credits
BulletGBA uses following softwares and data:
External links
- Official website - https://bulletgba.pqrs.org
- GitHub - https://github.com/pqrs-org/BulletGBA/releases