Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

HACDN Sharp Switch: Difference between revisions

From GameBrew
m (HydeWing moved page HACDN Switch to HACDN.Sharp Switch without leaving a redirect)
m (HydeWing moved page HACDN.Sharp Switch to HACDN Sharp Switch without leaving a redirect)
 

Latest revision as of 06:18, 5 Haziran 2023

HACDN#
Hacdnnx.png
General
AuthorDeltaJordan
TypePC Utilities
Version0.1.1
LicenseMixed
Last Updated2018/05/18
Links
Download
Website
Source

This is a direct port to C# of SimonMKWii's HACDN. Any and every risk you are taking with that app is equal to this one. They both run on the same framework, .Net Framework. The only differences in code are added using statements and other optimizations. The core mechanics are unchanged.

Note: This app and any other unofficial CDN clients have a chance of ban. It is recommended using CDNX instead of HACDN or its ports(s), CDNX is much more optimized, has less of a chance of banning you and is also in C#.

User guide

Differences between HACDN# and HACDN:

  • This application uses "using", Basically "using" disposes unneeded memory allocations after they are done being used.
  • It's written in C#. Self-explanatory.
  • This application does not use goto statements.
  • The code is more organized, but that's subjective.

Dependencies:

  • Requires your cert, hactool and a filled keys.txt file.
  • .Net Framework 4.7.1.

How to use:

  • Put in the title id of a Switch game you purchased on the eShop, put in your device id and then click download.
  • The title ID is the identifier of a game, you can see a reasonably up-to-date listing on SwitchBrew.
  • The device ID is extractable from your PRODINFO partition.

Screenshots

hacdnnx.png

Changelog

v0.1.1

  • Added DragDrop Support.

v0.1.0

  • Untested release of a direct port, with optimizations.

External links

Advertising: