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LoveStory Switch: Difference between revisions

From GameBrew
(Created page with "{{Infobox Switch Homebrews |title=LoveStory |image=lovestoryswitch.png |description=A VisualNovel Library for LovePotion. |author=shrikey |lastupdated=2019/02/15 |type=Other Games |version=1.2 |license=Mixed |download=https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch.7z |website=https://gbatemp.net/threads/lovestory-a-visualnovel-library-for-lovepotion.509152/ |source= |donation= }} {{#seo: |title=Switch Homebrew Games (Other Games) - GameBrew |title_mode=append...")
 
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|author=shrikey
|author=shrikey
|lastupdated=2019/02/15
|lastupdated=2019/02/15
|type=Other Games
|type=Developments
|version=1.2
|version=1.2
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch.7z
|download=https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch.7z Source Only
|website=https://gbatemp.net/threads/lovestory-a-visualnovel-library-for-lovepotion.509152/
|website=https://gbatemp.net/threads/lovestory-a-visualnovel-library-for-lovepotion.509152/
|source=
|source=https://gbatemp.net/download/lovestory.35027/
|donation=
|donation=
}}
}}
{{#seo:
LoveStory is a VisualNovel library for LovePotion on the Nintendo Switch.
|title=Switch Homebrew Games (Other Games) - GameBrew
 
|title_mode=append
LoveStory’s purpose is to simplify the creation of VisualNovels as well as the integration of a simple to use DialogueSystem for story driven games for Nintendo Switch.
|image=lovestoryswitch.png
To write your own VisualNovels it is recommended to download the demo-game and edit novel.lua to your needs.
|image_alt=LoveStory
 
}}
You can find a full documentation of how to use LoveStory in the attached LoveStory_Documentation.pdf.
{{cleanup|article|Needs cleanup}}
 
A VisualNovel Library for LovePotion.
==Features==
*Easy to use dialogue implementation for the creation of VisualNovels or other story-driven games.
*No fancy programming skills needed to create VisualNovels with the help of this library.
*Changeable character pictures for emotions and clothing-sets.
*Decision making for complex story-lines and multiple endings.
*Two characters can be shown the same time.
*Complete touch-support for easy game control.
*Dialogue boxes can be hidden with touch-swipe or joycon-input.
*Sound and music support: You are able to create full dubbed versions of your in-game conversations.
*Easy managing of multiple characters thanks to character-classes.
*Special character-screen when holding the switch in portrait-mode, with a big picture and more character information shown (Currently not working: Use R-Button).
*You are able to show a background image with or without your characters in front and easily change it anytime.
*Skip all the current dialogue with only holding down the LZ-key (shoulder-button).
*Future Updates.
 
==Screenshots==
'''Demo screenshots (no longer available)'''<br>
https://dlhb.gamebrew.org/switchhomebrews/lovestorynx2.png
 
https://dlhb.gamebrew.org/switchhomebrews/lovestorynx.png
 
https://dlhb.gamebrew.org/switchhomebrews/lovestorynx3.png


==Media==
==Media==
'''LoveStory - A VisualNovel Library for LovePotion''' ([https://www.youtube.com/watch?v=U5tPq2oBfuY Philippe Barbie]) <br>
<youtube>U5tPq2oBfuY</youtube>
<youtube>U5tPq2oBfuY</youtube>


'''LoveStory - WriterScript''' ([https://www.youtube.com/watch?v=Uk87jP4mNuE Philippe Barbie]) <br>
<youtube>Uk87jP4mNuE</youtube>


==Screenshots==
==Changelog==
https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch-01.png
'''Version 1.2'''
https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch-02.png
* Error messages warn you if pictures you want to load can not be found.
https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch-03.png
* You can now add multiple Description_Texts with the new DescriptionTextImageIndex parameter.
https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch-04.png
** If == -1 its the OLDWAY (Legacy: Your old code will still work.)
https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch-05.png
* Second Character Image is now Mirrored on the y axis.
https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch-06.png
* A soundmanager is added, that will keep track of aktivated/deaktivated sound and music before playing.
https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch-07.png
* Small Bugfix (Removed Debugsound "WUFF").
https://dlhb.gamebrew.org/switchhomebrews/lovestoryswitch-08.png
* CharacterDescriptionScreen has now a "Landscape" TV-MODE (Activate/Deactivate: In lovestory.lua set variable tvMode = true/false).
* New Function: Character:clearCache()
** Deletes all loaded Sounds/Images and forces the game to reload them when needed.
** This frees RAM (depending on your amount of loaded pictures/sounds).


==Changelog==
==Credits==
'''v.1.0'''
*Thanks to all the people who helped me making this.
* First Release.
*Thanks to the whole “Tiny Turtle Industries” Discord Server.
*Thanks TurtleP for porting Love2D to the Switch, and for making this project possible.
*Thank you. Thanks for reading this. Thanks for your attention. And maybe even thanks for using this library.


== External links ==
== External links ==
* Gbatemp - https://gbatemp.net/threads/lovestory-a-visualnovel-library-for-lovepotion.509152/
* itch.io - https://shrikey.itch.io/lovestory
* Github -
* itch.io - https://shrikey.itch.io/lovestorywriter-for-windows
* Reddit - https://shrikey.itch.io/lovestory
* GBAtemp - https://gbatemp.net/threads/lovestory-a-visualnovel-library-for-lovepotion.509152/

Revision as of 02:08, 11 Mayıs 2023

LoveStory
File:Lovestoryswitch.png
General
Authorshrikey
TypeDevelopments
Version1.2
LicenseMixed
Last Updated2019/02/15
Links
Source Only Download
Website
Source

LoveStory is a VisualNovel library for LovePotion on the Nintendo Switch.

LoveStory’s purpose is to simplify the creation of VisualNovels as well as the integration of a simple to use DialogueSystem for story driven games for Nintendo Switch. To write your own VisualNovels it is recommended to download the demo-game and edit novel.lua to your needs.

You can find a full documentation of how to use LoveStory in the attached LoveStory_Documentation.pdf.

Features

  • Easy to use dialogue implementation for the creation of VisualNovels or other story-driven games.
  • No fancy programming skills needed to create VisualNovels with the help of this library.
  • Changeable character pictures for emotions and clothing-sets.
  • Decision making for complex story-lines and multiple endings.
  • Two characters can be shown the same time.
  • Complete touch-support for easy game control.
  • Dialogue boxes can be hidden with touch-swipe or joycon-input.
  • Sound and music support: You are able to create full dubbed versions of your in-game conversations.
  • Easy managing of multiple characters thanks to character-classes.
  • Special character-screen when holding the switch in portrait-mode, with a big picture and more character information shown (Currently not working: Use R-Button).
  • You are able to show a background image with or without your characters in front and easily change it anytime.
  • Skip all the current dialogue with only holding down the LZ-key (shoulder-button).
  • Future Updates.

Screenshots

Demo screenshots (no longer available)
lovestorynx2.png

lovestorynx.png

lovestorynx3.png

Media

LoveStory - A VisualNovel Library for LovePotion (Philippe Barbie)

LoveStory - WriterScript (Philippe Barbie)

Changelog

Version 1.2

  • Error messages warn you if pictures you want to load can not be found.
  • You can now add multiple Description_Texts with the new DescriptionTextImageIndex parameter.
    • If == -1 its the OLDWAY (Legacy: Your old code will still work.)
  • Second Character Image is now Mirrored on the y axis.
  • A soundmanager is added, that will keep track of aktivated/deaktivated sound and music before playing.
  • Small Bugfix (Removed Debugsound "WUFF").
  • CharacterDescriptionScreen has now a "Landscape" TV-MODE (Activate/Deactivate: In lovestory.lua set variable tvMode = true/false).
  • New Function: Character:clearCache()
    • Deletes all loaded Sounds/Images and forces the game to reload them when needed.
    • This frees RAM (depending on your amount of loaded pictures/sounds).

Credits

  • Thanks to all the people who helped me making this.
  • Thanks to the whole “Tiny Turtle Industries” Discord Server.
  • Thanks TurtleP for porting Love2D to the Switch, and for making this project possible.
  • Thank you. Thanks for reading this. Thanks for your attention. And maybe even thanks for using this library.

External links

Advertising: