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Thimbleweed Park Vita: Difference between revisions

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|title=Vita Homebrew Games (Adventure) - GameBrew
|title=Vita Homebrew Games (Adventure) - GameBrew
|title_mode=append
|title_mode=append
|image=thimbleweedparkvita.png
|image=thimbleweedparkvita2.jpg
|image_alt=Thimbleweed Park Vita
|image_alt=Thimbleweed Park Vita
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Thimbleweed Park Vita
|title=Thimbleweed Park Vita
|image=thimbleweedparkvita.png
|image=thimbleweedparkvita2.jpg
|description=Port of Thimbleweed Park for PSVITA.
|description=Port of Thimbleweed Park for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2023/03/28
|lastupdated=2023/03/28
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|discussion=https://www.patreon.com/Rinnegatamante
|discussion=https://www.patreon.com/Rinnegatamante
}}
}}
Thimbleweed Park has been ported to PSVITA using a wrapper that runs the official Android ARMv7 executable. The port involves loading the executable into memory, resolving its imports with native functions, and applying necessary patches to ensure smooth execution. As a result, the game can run natively on the PSVITA without requiring full emulation, thanks to the creation of a minimalist Android environment.
This is a wrapper/port of the point-and-click adventure game Thimbleweed Park for the PS Vita.


==About The Game==
==Installation==
Requirements:
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]])
* [[Kubridge Vita|Kubridge]]
* [[FdFix Vita|FdFix]] OR repatch_ex.skprx
* Android game data files.
 
Instruction:
* Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and add two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there):
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
* Note: Don't install fd_fix.skprx if you're using rePatch plugin.
* (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
* Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install the vpk with [[VitaShell]].
* Obtain your copy of Thimbleweed Park legally for Android in form of an .apk file and an .obb file.
* Open the apk with your zip explorer and extract the files "libThimbleweedPark.so" from the "lib/armeabi-v7a" folder to ux0:data/thimbleweed.
* Put the .obb file in ux0:data/thimbleweed named as "main.obb".
 
==User guide==
Welcome to Thimbleweed Park, home to 80 eccentric individuals. You won't find a place quite like this anywhere else, with its haunted hotel, abandoned circus, burnt-out pillow factory, and even toilets running on vacuum tubes.
Welcome to Thimbleweed Park, home to 80 eccentric individuals. You won't find a place quite like this anywhere else, with its haunted hotel, abandoned circus, burnt-out pillow factory, and even toilets running on vacuum tubes.


Line 31: Line 51:


As the night unfolds in Thimbleweed Park, these questions will be answered, and you'll find yourself questioning everything you thought you knew. In a town like this, a dead body is just the beginning of your troubles.
As the night unfolds in Thimbleweed Park, these questions will be answered, and you'll find yourself questioning everything you thought you knew. In a town like this, a dead body is just the beginning of your troubles.
==Requirements==
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]])
* [[Kubridge Vita|Kubridge]]
* [[FdFix Vita|FdFix]] OR repatch_ex.skprx
* Android game data files.
== Setup Instructions ==
* Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
<pre>  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx</pre>
'''Note''' Don't install fd_fix.skprx if you're using rePatch plugin
* '''Optional''': Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install the vpk from Release tab.
* Obtain your copy of ''Thimbleweed Park'' legally for Android in form of an <code>.apk</code> file and an <code>.obb</code> file.
* Open the apk with your zip explorer and extract the files <code>libThimbleweedPark.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/thimbleweed</code>.
* Put the <code>.obb</code> file in <code>ux0:data/thimbleweed</code> named as <code>main.obb</code>.
==Media==
'''Thimbleweed Park Review - ([https://www.youtube.com/watch?v=W-m-ETqve40 IGN])'''<br>
<youtube>W-m-ETqve40</youtube>


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/thimbleweedparkvita-01.png
https://dlhb.gamebrew.org/vitahomebrews/thimbleweedparkvita-01.png
https://dlhb.gamebrew.org/vitahomebrews/thimbleweedparkvita-02.png
https://dlhb.gamebrew.org/vitahomebrews/thimbleweedparkvita-02.png
https://dlhb.gamebrew.org/vitahomebrews/thimbleweedparkvita-03.png
https://dlhb.gamebrew.org/vitahomebrews/thimbleweedparkvita-03.png
https://dlhb.gamebrew.org/vitahomebrews/thimbleweedparkvita-04.png
https://dlhb.gamebrew.org/vitahomebrews/thimbleweedparkvita-04.png
==Media==
'''Thimbleweed Park - Launch Trailer''' ([https://www.youtube.com/watch?v=zRmh1aFHHQQ GameSpot Trailers]) <br>
<youtube>zRmh1aFHHQQ</youtube>


==Changelog==  
==Changelog==  
'''v.1.1'''
'''v1.1'''
* Updated to latest vitaGL version.
* Updated to latest vitaGL version.
* Increased available mem for the application.
* Increased available mem for the application.
* Made so that game purges its cache when memory is shortening. (Fixes crashes/graphical corruption caused by out of mem)
* Made so that game purges its cache when memory is shortening. (Fixes crashes/graphical corruption caused by out of mem)


'''v.1.0'''
'''v1.0'''
* First Release.
* First Release.


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== External links ==
== External links ==
* Official Website - https://github.com/Rinnegatamante/thimbleweed-vita
* GitHub - https://github.com/Rinnegatamante/thimbleweed-vita
* Github - https://github.com/Rinnegatamante/thimbleweed-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1062
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1062
* Reddit - https://www.reddit.com/r/vitahacks/comments/11xy96e/release_thimbleweed_park_vita_port_of_thimbleweed/
* Reddit - https://www.reddit.com/r/vitahacks/comments/11xy96e/release_thimbleweed_park_vita_port_of_thimbleweed/


[[Category:Support the author]]
[[Category:Support the author]]

Revision as of 12:58, 11 April 2023

Thimbleweed Park Vita
Thimbleweedparkvita2.jpg
General
AuthorRinnegatamante
TypeAdventure
Version1.1
LicenseMixed
Last Updated2023/03/28
Links
Download
Website
Source

This is a wrapper/port of the point-and-click adventure game Thimbleweed Park for the PS Vita.

Installation

Requirements:

Instruction:

  • Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and add two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there):
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin.
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Install the vpk with VitaShell.
  • Obtain your copy of Thimbleweed Park legally for Android in form of an .apk file and an .obb file.
  • Open the apk with your zip explorer and extract the files "libThimbleweedPark.so" from the "lib/armeabi-v7a" folder to ux0:data/thimbleweed.
  • Put the .obb file in ux0:data/thimbleweed named as "main.obb".

User guide

Welcome to Thimbleweed Park, home to 80 eccentric individuals. You won't find a place quite like this anywhere else, with its haunted hotel, abandoned circus, burnt-out pillow factory, and even toilets running on vacuum tubes.

Despite having nothing in common, five individuals have found themselves drawn to this rundown town, unaware of their deep connections to each other. However, someone is watching their every move.

Agent Ray's true motives are unknown, and will she succeed in her mission? Junior Agent Reyes appears to be withholding information about a factory fire from 20 years ago. Franklin the ghost longs to speak to his daughter once more. Can Ransome the Beeping Clown transform into a decent person? Will Delores, an aspiring game developer, give up her dreams to support her family?

And why does nobody seem to care about the dead body pixelating under the bridge?

As the night unfolds in Thimbleweed Park, these questions will be answered, and you'll find yourself questioning everything you thought you knew. In a town like this, a dead body is just the beginning of your troubles.

Screenshots

thimbleweedparkvita-01.png thimbleweedparkvita-02.png

thimbleweedparkvita-03.png thimbleweedparkvita-04.png

Media

Thimbleweed Park - Launch Trailer (GameSpot Trailers)

Changelog

v1.1

  • Updated to latest vitaGL version.
  • Increased available mem for the application.
  • Made so that game purges its cache when memory is shortening. (Fixes crashes/graphical corruption caused by out of mem)

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • CatoTheYounger for the screenshots and for testing the homebrew.
  • Northfear for the SDL2 fork with vitaGL as backend.

External links

Advertising: