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Human Resource Machine Vita: Difference between revisions

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|description=Port of Human Resource Machine for PSVITA.
|description=Port of Human Resource Machine for PSVITA.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2023/03/15
|lastupdated=2023/03/18
|type=Puzzle
|type=Puzzle
|version=1.1
|version=1.2
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita.7z
Line 77: Line 77:


==Changelog==  
==Changelog==  
'''(v.1.2)'''
'''(v.1.1)'''
'''(v.1.1)'''
* Made so that game won't show up anymore the rotation screen tooltip.
* Made so that game won't show up anymore the rotation screen tooltip.

Revision as of 23:53, 17 March 2023

Human Resource Machine Vita
File:Humanresourcemachinevita.png
General
AuthorRinnegatamante
TypePuzzle
Version1.2
LicenseMixed
Last Updated2023/03/18
Links
Download
Website
Source

This is a port/wrapper of Human Resource Machine for the PS Vita.

The port functions by loading the official Android ARMv7 executable into memory and resolving its imports with native functions, followed by patching it to ensure proper functionality. This essentially creates a minimalist Android environment, allowing the executable to run natively.

Note: To use this wrapper, you must have a legally acquired copy of Human Resource Machine for Android v.1.0.5, as it is the last version that includes an ARMv7 build.

About The Game

Human Resource Machine is a puzzle game designed for those who love to solve complex problems. Each level presents a new challenge from your boss, which you must automate by programming your little office worker. Successfully completing a level will lead to a promotion and another year of work in the vast office building. Congratulations!

No prior programming experience is necessary to enjoy this game, as programming is essentially puzzle-solving. Strip away the scary symbols and coding jargon, and programming is actually quite simple, logical, and even beautiful. Anyone can understand and have fun with it! If you're already an expert, there will be extra challenges to test your skills.

Requirements

Setup Instructions

  • Install Kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx

Note Don't install fd_fix.skprx if you're using rePatch plugin

  • Optional: Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Install the vpk from Release tab.
  • Obtain your copy of Human Resource Machine legally for Android in form of an .apk file.
  • Open the apk with your zip explorer and extract the files libc++_shared.so and libHumanResourceMachine.so from the lib/armeabi-v7a folder to ux0:data/hrm.
  • Extract the assets folder from inside the apk to ux0:data/hrm.
  • Download datafiles.zip from the Release tab of this repository and extract it in ux0:data.

Controls

X = Play

Square = Restart

R Trigger = Next Move

L Trigger = Previous Move

Start = Back

Triangle = Mute/Unmute

Media

Human Resource Machine - Official Trailer #1 - (Kyle Gabler)

Screenshots

humanresourcemachinevita-01.png humanresourcemachinevita-02.png humanresourcemachinevita-03.png humanresourcemachinevita-04.png

Changelog

(v.1.2)

(v.1.1)

  • Made so that game won't show up anymore the rotation screen tooltip.

(v.1.0)

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • CatoTheYounger for the screenshots and for testing the homebrew.
  • Once13one for the Livearea assets.
  • Northfear for the SDL2 fork with vitaGL as backend.

External links

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