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Aerofoil Vita: Difference between revisions

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The port includes various features such as a 90's-style GUI, gamepad support, high-quality upscaling and color correction, a complete port of the level editor, a set of import tools for unpacking and converting the vast majority of existing community content, and a new touchscreen interface for mobile devices.
The port includes various features such as a 90's-style GUI, gamepad support, high-quality upscaling and color correction, a complete port of the level editor, a set of import tools for unpacking and converting the vast majority of existing community content, and a new touchscreen interface for mobile devices.


==Requirements==
==Installation==
Requirements:
* libshacccg.suprx
* libshacccg.suprx
* [[Kubridge Vita]]
* [[Kubridge Vita|Kubridge]]
* [[FdFix Vita]] OR repatch_ex.skprx
* [[FdFix Vita|FdFix]] OR repatch_ex.skprx


==Description==
Install [[Kubridge Vita]] and [[FdFix Vita]] by copying >kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL (change to ur0 if you store the plugins there):
This is a wrapper/port of Aerofoil for the PS Vita.
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx</pre>


The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as it is.
Note: Do not install fd_fix.skprx if you're using rePatch plugin.


== Setup Instructions ==
(Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
* Install [[Kubridge Vita]] and [[FdFix Vita]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:


<pre>*KERNEL
Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx</pre>


'''Note''' Don't install fd_fix.skprx if you're using rePatch plugin
Install the vpk from Release tab.


* '''Optional''': Install [[PSVshell Vita]] to overclock your device to 500Mhz.
Extract the zip file from Release tab in ux0:data.
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install the vpk from Release tab.
* Extract the zip file from Release tab in ux0:data.


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita-01.png
https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita-01.png
https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita-02.png
https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita-02.png
https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita-03.png
https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita-03.png
https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita-04.png
https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita-04.png


==Changelog==  
==Changelog==  
'''(v.1.0)'''
'''v1.0'''
* First Release.
* First Release.


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== External links ==
== External links ==
* Github - https://github.com/Rinnegatamante/Aerofoil-Vita
* GitHub - https://github.com/Rinnegatamante/Aerofoil-Vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1040
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1040
[[Category:Support the author]]

Revision as of 14:19, 25 February 2023

Aerofoil Vita
Aerofoilvita.png
General
AuthorRinnegatamante
TypeAction
Version1.0
LicenseMixed
Last Updated2023/02/21
Links
Download
Website
Source

Aerofoil has been ported to Vita from John Calhoun's Glider PRO, a classic paper airplane game for Apple Macintosh computers that was released in 1994.

The port includes various features such as a 90's-style GUI, gamepad support, high-quality upscaling and color correction, a complete port of the level editor, a set of import tools for unpacking and converting the vast majority of existing community content, and a new touchscreen interface for mobile devices.

Installation

Requirements:

Install Kubridge Vita and FdFix Vita by copying >kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL (change to ur0 if you store the plugins there):

*KERNEL
ux0:tai/kubridge.skprx

ux0:tai/fd_fix.skprx

Note: Do not install fd_fix.skprx if you're using rePatch plugin.

(Optional) Install PSVshell to overclock your device to 500Mhz.

Install libshacccg.suprx, if you don't have it already, by following this guide.

Install the vpk from Release tab.

Extract the zip file from Release tab in ux0:data.

Screenshots

aerofoilvita-01.png aerofoilvita-02.png

aerofoilvita-03.png aerofoilvita-04.png

Changelog

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • CatoTheYounger for the screenshots and for testing the homebrew.
  • Northfear for the SDL2 fork with vitaGL as backend.
  • elosota for the work on Aerofoil.

External links

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