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Leveltool Wii: Difference between revisions

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Line 5: Line 5:
|author=Alanceil
|author=Alanceil
|lastupdated=2009/01/21
|lastupdated=2009/01/21
|type=Utilities
|type=Other Apps
|version=0.5
|version=0.5
|license=GPL-3.0
|license=GPL-3.0

Latest revision as of 11:19, 25 February 2023

Leveltool
Leveltoolwii2.png
General
AuthorAlanceil
TypeOther Apps
Version0.5
LicenseGPL-3.0
Last Updated2009/01/21
Links
Download
Website
Source

Leveltool is a basic leveling tool for the Wii. The idea for this tool came from needing a spirit level at home, but not having one. It initially started as a simple replacement, but over time it developed into something more akin to a protractor.

Note: If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h).

Installation

Download and extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it.

User guide

Put the Wiimote on a surface you want to use as a reference and press A.

This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination.

Changelog

v0.5

  • Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees.
  • Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy)
  • Add: Raw acceleration values in the debug info text.
  • Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen.

v0.4

  • Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy.
  • Chg: Message class now handles text drawing.
  • Add: Internal info on pressing B in the slider box screen.
  • Add: Arc graph showing current tilt.

v0.3

  • Fix: Leftover cursor pixel from previous tests removed.
  • Chg: Measuring is done in degrees.
  • Chg: Verbosity of calibration screen decreased.
  • Add: Detection if Wiimote #1 is up and running.
  • Add: Pictures.
  • Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise.

v0.2

  • First public release.

Credits

  • suw for the background image.
  • Marcan for the Wiimote axis drawing.
  • frontier for PNGU.
  • Crayon for WiiBuilder.
  • Teknecal for his tutorials.
  • The devkitPro developers.
  • The GRRLIB developers.

External links

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